AbstractIn recent years, there has been a renewed interest in the use of digital games for purposes other than pure entertainment, including (formal) training and education. This paper examines the cognitive benefits of the genre of digital role-playing games for foreign language learning, with specific attention to the role of focus-on-form approaches and language-directed feedback. Suggestions for research are made, with particular reference to how formal properties and learner perceptions of feedback may mediate learning outcomes as well as gameplay experience
New technologies including digital game-based language learning have increasingly received attention...
Learning opportunities offered by digital games have become an important research topic in recent ye...
The purpose of this study is to gain a better understanding of the usefulness of online videogames f...
AbstractIn recent years, there has been a renewed interest in the use of digital games for purposes ...
Both in second and foreign language (L2) teaching environments and in digital games, feedback is con...
In this paper we explore the potential of serious games for foreign language learning. Serious games...
Considerable changes have occurred in language learning with the introduction of gameful approaches ...
The possible benefits of digital games for language learning and teaching have received increasing i...
The purpose of this paper was to review research within the field of digital games and language lear...
With this survey paper we have contrasted and summarized research on digital games and language lear...
Research has shown the potential of employing video game platforms for second language acquisition. ...
AbstractResearch conducted on the potential and effectiveness of simulations and video games for lea...
This synthesis dives into the world of digital games, how games can benefit language development and...
In recent years there has been a lot of interest in the potential role of digital games in language ...
This study aims to look at the impact of games on second language learning. It will focus on the ped...
New technologies including digital game-based language learning have increasingly received attention...
Learning opportunities offered by digital games have become an important research topic in recent ye...
The purpose of this study is to gain a better understanding of the usefulness of online videogames f...
AbstractIn recent years, there has been a renewed interest in the use of digital games for purposes ...
Both in second and foreign language (L2) teaching environments and in digital games, feedback is con...
In this paper we explore the potential of serious games for foreign language learning. Serious games...
Considerable changes have occurred in language learning with the introduction of gameful approaches ...
The possible benefits of digital games for language learning and teaching have received increasing i...
The purpose of this paper was to review research within the field of digital games and language lear...
With this survey paper we have contrasted and summarized research on digital games and language lear...
Research has shown the potential of employing video game platforms for second language acquisition. ...
AbstractResearch conducted on the potential and effectiveness of simulations and video games for lea...
This synthesis dives into the world of digital games, how games can benefit language development and...
In recent years there has been a lot of interest in the potential role of digital games in language ...
This study aims to look at the impact of games on second language learning. It will focus on the ped...
New technologies including digital game-based language learning have increasingly received attention...
Learning opportunities offered by digital games have become an important research topic in recent ye...
The purpose of this study is to gain a better understanding of the usefulness of online videogames f...