AbstractIn this paper we initiate a new area of study dealing with the best way to search a possibly unbounded region for an object. The model for our search algorithms is that we must pay costs proportional to the distance of the next probe position relative to our current position. This model is meant to give a realistic cost measure for a robot moving in the plane. We also examine the effect of decreasing the amount of a priori information given to search problems. Problems of this type are very simple analogues of non-trivial problems on searching an unbounded region, processing digitized images, and robot navigation. We show that for some simple search problems, knowing the general direction of the goal is much more informative than kn...
We discuss online strategies for visibility-based searching for an object hidden behind a corner, us...
This paper studies the task of using a mobile camera platform to search a region of space for a targ...
This work addresses the problem of generating a motion strategy for solving a visibility-based task ...
In this paper we initiate a new area of study dealing with the best way to search a possibly unbound...
An agent is placed in an unknown environment and charged with the task of locating a lost object. Wh...
AbstractIn this paper we investigate parallel searching in the plane using robots as searchers. We s...
We consider the target--reaching problem in plane scenes for a point robot which has a tactile senso...
In this paper we investigate the problem of searching for a hidden target in a bounded region of the...
In this paper, we survey online algorithms in computational geometry that have been designed for mob...
We consider a number of problems faced by a robot trying to navigate inside a simple polygon. Such ...
In this paper we study the problem of a robot searching for a visually recognizable target in an unk...
In this paper we study the problem of a robot searching for a visually recognizable target in an unk...
Consider the following classical search problem: given a target point p ∈ <, starting at the orig...
We propose a novel method for object search in realistic environments. We formalize object search as...
We consider the problem of goal seeking by robots in unknown environments. We present a frontier bas...
We discuss online strategies for visibility-based searching for an object hidden behind a corner, us...
This paper studies the task of using a mobile camera platform to search a region of space for a targ...
This work addresses the problem of generating a motion strategy for solving a visibility-based task ...
In this paper we initiate a new area of study dealing with the best way to search a possibly unbound...
An agent is placed in an unknown environment and charged with the task of locating a lost object. Wh...
AbstractIn this paper we investigate parallel searching in the plane using robots as searchers. We s...
We consider the target--reaching problem in plane scenes for a point robot which has a tactile senso...
In this paper we investigate the problem of searching for a hidden target in a bounded region of the...
In this paper, we survey online algorithms in computational geometry that have been designed for mob...
We consider a number of problems faced by a robot trying to navigate inside a simple polygon. Such ...
In this paper we study the problem of a robot searching for a visually recognizable target in an unk...
In this paper we study the problem of a robot searching for a visually recognizable target in an unk...
Consider the following classical search problem: given a target point p ∈ <, starting at the orig...
We propose a novel method for object search in realistic environments. We formalize object search as...
We consider the problem of goal seeking by robots in unknown environments. We present a frontier bas...
We discuss online strategies for visibility-based searching for an object hidden behind a corner, us...
This paper studies the task of using a mobile camera platform to search a region of space for a targ...
This work addresses the problem of generating a motion strategy for solving a visibility-based task ...