AbstractTwo-player, zero-sum, non-cooperative, blindfold games in extensive form with incomplete information are considered in this paper. Any information about past moves which players played is stored in a database, and each player can access the database. A polynomial game is a game in which, at each step, all players withdraw at most a polynomial amount of previous information from the database. We show resource-bounded determinacy of some kinds of finite, zero-sum, polynomial games whose pay-off sets are computable by non-deterministic polynomial-time function-oracle Turing machines. We call a pay-off set F-determined if, for any polynomial game G associated with the given pay-off set, either player has a winning strategy which is in F...
Recently several researchers have shown an interest in the complexity of determining the existence ...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
AbstractTwo-player games of incomplete information have certain portions of positions which are priv...
AbstractTwo-player, zero-sum, non-cooperative, blindfold games in extensive form with incomplete inf...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractExtending the complexity results of Reif [1,2] for two player games of incomplete informatio...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
The main purpose of this paper is to prove that if there is a non-expansive map relating the sets of...
This thesis formalizes a model of bounded rationality in extensive-form games called game-playing sc...
We study the complexity of finding the values and optimal strategies of mean payoff games, a family ...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
Abstract. We consider infinite duration alternating move games. These games were previously studied ...
International audienceWe develop value iteration-based algorithms to solve in a unified manner diffe...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
Recently several researchers have shown an interest in the complexity of determining the existence ...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
AbstractTwo-player games of incomplete information have certain portions of positions which are priv...
AbstractTwo-player, zero-sum, non-cooperative, blindfold games in extensive form with incomplete inf...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractExtending the complexity results of Reif [1,2] for two player games of incomplete informatio...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
The main purpose of this paper is to prove that if there is a non-expansive map relating the sets of...
This thesis formalizes a model of bounded rationality in extensive-form games called game-playing sc...
We study the complexity of finding the values and optimal strategies of mean payoff games, a family ...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
Abstract. We consider infinite duration alternating move games. These games were previously studied ...
International audienceWe develop value iteration-based algorithms to solve in a unified manner diffe...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
Recently several researchers have shown an interest in the complexity of determining the existence ...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
AbstractTwo-player games of incomplete information have certain portions of positions which are priv...