AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality and related fields can only be obtained through the use of visual data and particularly video. This paper examines the question of recovering shape models from video information. Given video of an object or a scene captured by a moving camera, a prerequisite for model building is to recover the three-dimensional (3D) motion of the camera which consists of a rotation and a translation at each instant. It is shown here that a spherical eye (an eye or system of eyes providing panoramic vision) is superior to a camera-type eye (an eye with restricted field of view such as a common video camera) as regards the competence of 3D motion estimation. T...
Pfeiffer T, Memili C, Renner P. Capturing and Visualizing Eye Movements in 3D Environments. In: Pfei...
The rigidity of a scene observed by a camera is often the fundamental assumption used to infer 3-D i...
A system for the automatic reconstruction of real world objects from multiple uncalibrated camera vi...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
Automatic, non-intrusive vision-based capture of the human body motion opens new possibilities in ap...
The ability to model 3D objects from monocular video allows for a number of very useful applications...
Abstract. The ability to model 3D objects from monocular video allows for a number of very useful ap...
This thesis addresses the problem of deformable and articulated structure from motion from monocular...
Video processing and analysis applications are part of Artificial Intelligence. Frequently, silhouet...
We present a method to reconstruct the threedimensional shape of a moving instance of a known object...
110 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2003.The availability of affordabl...
Abstract The purpose of this research has been to show with applications that polyhedral scenes can ...
110 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2003.The availability of affordabl...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
Part 8: Image - Video ProcessingInternational audienceVideo processing and analysis applications are...
Pfeiffer T, Memili C, Renner P. Capturing and Visualizing Eye Movements in 3D Environments. In: Pfei...
The rigidity of a scene observed by a camera is often the fundamental assumption used to infer 3-D i...
A system for the automatic reconstruction of real world objects from multiple uncalibrated camera vi...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
Automatic, non-intrusive vision-based capture of the human body motion opens new possibilities in ap...
The ability to model 3D objects from monocular video allows for a number of very useful applications...
Abstract. The ability to model 3D objects from monocular video allows for a number of very useful ap...
This thesis addresses the problem of deformable and articulated structure from motion from monocular...
Video processing and analysis applications are part of Artificial Intelligence. Frequently, silhouet...
We present a method to reconstruct the threedimensional shape of a moving instance of a known object...
110 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2003.The availability of affordabl...
Abstract The purpose of this research has been to show with applications that polyhedral scenes can ...
110 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2003.The availability of affordabl...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
Part 8: Image - Video ProcessingInternational audienceVideo processing and analysis applications are...
Pfeiffer T, Memili C, Renner P. Capturing and Visualizing Eye Movements in 3D Environments. In: Pfei...
The rigidity of a scene observed by a camera is often the fundamental assumption used to infer 3-D i...
A system for the automatic reconstruction of real world objects from multiple uncalibrated camera vi...