AbstractAs gesture interfaces become more main-stream, it is increasingly important to investigate the behavioral characteristics of these interactions – particularly in three-dimensional (3D) space. In this study, Fitts’ method was extended to such input technologies, and the applicability of Fitts’ law to gesture-based interactions was examined. The experiment included three gesture-based input devices that utilize different techniques to capture user movement, and compared them to conventional input technologies like touchscreen and mouse. Participants completed a target-acquisition test and were instructed to move a cursor from a home location to a spherical target as quickly and accurately as possible. Three distances and three target ...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
The development of virtual environment research has reached the stage of human interaction with thre...
The development of virtual environment research has reached the stage of human interaction with thre...
abstract: As gesture interfaces become more main-stream, it is increasingly important to investigate...
AbstractAs gesture interfaces become more main-stream, it is increasingly important to investigate t...
Fitts' Law is a powerful model of human movements that predicts the time that it takes to move to ta...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
The goal of this study was to examine interaction designs and devices for natural gesture-based inte...
The aim of this thesis is to develop a theoretically founded and experimentally proven refinement of...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
The development of virtual environment research has reached the stage of human interaction with thre...
The development of virtual environment research has reached the stage of human interaction with thre...
abstract: As gesture interfaces become more main-stream, it is increasingly important to investigate...
AbstractAs gesture interfaces become more main-stream, it is increasingly important to investigate t...
Fitts' Law is a powerful model of human movements that predicts the time that it takes to move to ta...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
The goal of this study was to examine interaction designs and devices for natural gesture-based inte...
The aim of this thesis is to develop a theoretically founded and experimentally proven refinement of...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
The development of virtual environment research has reached the stage of human interaction with thre...
The development of virtual environment research has reached the stage of human interaction with thre...