AbstractA new setting for analyzing problems in information-based complexity is formulated and discussed. By using concepts from two-person zero-sum game theory, a randomized setting results from defining the nth minimal radius as an infimum over “mixed” strategies of information operators and algorithms. After presenting an example, some general results are developed on the randomized radius and its relationship to average and worst case radii
AbstractWe survey some recent results in information-based complexity. We focus on the worst case se...
International audienceThe best response algorithm is often used in game theory to find Nash equilibr...
The modern mathematical treatment of the study of decisions taken by participants whose interests ar...
AbstractA new setting for analyzing problems in information-based complexity is formulated and discu...
There has been a recent surge of interest in the role of information in strategic interactions. Much...
This paper proposes a simple extension of the celebrated MINIMAX algorithm used in zero-sum two-play...
This paper proposes a simple extension of the celebrated MINIMAX algorithm used in zero-sum two-play...
We define the distance between two information structures as the largest possible difference in valu...
In this article we present an overview on the state of the art in games solved in the domain of two-...
We define the distance between two information structures as the largest possible difference in valu...
. We present a brief introduction to information-based complexity. An example of zero finding is cho...
AbstractIn this article we present an overview on the state of the art in games solved in the domain...
Two main concepts studied in machine learning theory are generalization gap (difference between trai...
We dene the distance between two information structures as the largest possible dierence in the valu...
This lecture explains some applications of communication complexity to proving lower bounds in algor...
AbstractWe survey some recent results in information-based complexity. We focus on the worst case se...
International audienceThe best response algorithm is often used in game theory to find Nash equilibr...
The modern mathematical treatment of the study of decisions taken by participants whose interests ar...
AbstractA new setting for analyzing problems in information-based complexity is formulated and discu...
There has been a recent surge of interest in the role of information in strategic interactions. Much...
This paper proposes a simple extension of the celebrated MINIMAX algorithm used in zero-sum two-play...
This paper proposes a simple extension of the celebrated MINIMAX algorithm used in zero-sum two-play...
We define the distance between two information structures as the largest possible difference in valu...
In this article we present an overview on the state of the art in games solved in the domain of two-...
We define the distance between two information structures as the largest possible difference in valu...
. We present a brief introduction to information-based complexity. An example of zero finding is cho...
AbstractIn this article we present an overview on the state of the art in games solved in the domain...
Two main concepts studied in machine learning theory are generalization gap (difference between trai...
We dene the distance between two information structures as the largest possible dierence in the valu...
This lecture explains some applications of communication complexity to proving lower bounds in algor...
AbstractWe survey some recent results in information-based complexity. We focus on the worst case se...
International audienceThe best response algorithm is often used in game theory to find Nash equilibr...
The modern mathematical treatment of the study of decisions taken by participants whose interests ar...