AbstractWe apply the computation with a GPU accelerator to calculate Hamiltonian matrix elements between non-orthogonal Slater determinants utilized in the Monte Carlo shell model. The bottleneck of this calculation is the two-body part in the computation of Hamiltonian matrix elements. We explain an efficient computational method to overcome this bottleneck. For General-Purpose computing on the GPU (GPGPU) of this method, we propose a computational procedure to avoid the unnecessary costs of data transfer into a GPU device and aim for efficient computation with the cuBLAS interface and the OpenACC directive. As a result, we achieve about 40 times better performance in FLOPS as compared with a single-threaded process of CPU for the two-body...
We present a GPGPU implementation of the construction of the Fock matrix in the molecular orbital ba...
Lattice QCD is widely considered the correct theory of the strong force and is able to make quantita...
Abstract: Modern videogames place increasing demands on the computational and graphical hardware, le...
AbstractWe apply the computation with a GPU accelerator to calculate Hamiltonian matrix elements bet...
AbstractWe consider Monte Carlo simulations of classical spin models of statistical mechanics using ...
We present an efficient numerical method for computing Hamiltonian matrix elements between nonorthog...
<p>In recent years, the Hamiltonian Monte Carlo (HMC) algorithm has been found to work more efficien...
Any system in the world constitutes particles like electrons. To analyze the behaviors of these syst...
Abstract: Lattice spin models are useful for studying critical phenomena and allow the extraction of...
In this paper we focus on the integration of high-performance numerical libraries in ab initio codes...
The matrix element method utilizes ab initio calculations of probability densities as power- ful dis...
To accelerate the solution of large eigenvalue problems arising from many-body calculations in nucle...
We implement Monte Carlo algorithms for the simulation of spin-glass systems and optimize our codes ...
We solve the ghost-gluon system of Yang-Mills theory using Graphics Processing Units (GPUs). Working...
The compute unified device architecture (CUDA) is a programming approach for performing scientific c...
We present a GPGPU implementation of the construction of the Fock matrix in the molecular orbital ba...
Lattice QCD is widely considered the correct theory of the strong force and is able to make quantita...
Abstract: Modern videogames place increasing demands on the computational and graphical hardware, le...
AbstractWe apply the computation with a GPU accelerator to calculate Hamiltonian matrix elements bet...
AbstractWe consider Monte Carlo simulations of classical spin models of statistical mechanics using ...
We present an efficient numerical method for computing Hamiltonian matrix elements between nonorthog...
<p>In recent years, the Hamiltonian Monte Carlo (HMC) algorithm has been found to work more efficien...
Any system in the world constitutes particles like electrons. To analyze the behaviors of these syst...
Abstract: Lattice spin models are useful for studying critical phenomena and allow the extraction of...
In this paper we focus on the integration of high-performance numerical libraries in ab initio codes...
The matrix element method utilizes ab initio calculations of probability densities as power- ful dis...
To accelerate the solution of large eigenvalue problems arising from many-body calculations in nucle...
We implement Monte Carlo algorithms for the simulation of spin-glass systems and optimize our codes ...
We solve the ghost-gluon system of Yang-Mills theory using Graphics Processing Units (GPUs). Working...
The compute unified device architecture (CUDA) is a programming approach for performing scientific c...
We present a GPGPU implementation of the construction of the Fock matrix in the molecular orbital ba...
Lattice QCD is widely considered the correct theory of the strong force and is able to make quantita...
Abstract: Modern videogames place increasing demands on the computational and graphical hardware, le...