AbstractIn non-cooperative games played on highly decentralized networks the assumption that each player knows the strategy adopted by any other player may be too optimistic or even infeasible. In such situations, the set of players of which each player knows the chosen strategy can be modeled by means of a social knowledge graph in which nodes represent players and there is an edge from i to j if i knows j. Following the framework introduced in [7], we study the impact of social knowledge graphs on the fundamental multicast cost sharing game in which all the players want to receive the same communication from a given source in an undirected network. In the classical complete information case, such a game is known to be highly inefficient, ...
We study the price of stability in undirected network design games with fair cost sharing. Our work ...
This paper deals with repeated nonsymmetric congestion games in which the players cannot observe the...
This paper deals with repeated nonsymmetric congestion games in which the players cannot observe the...
AbstractIn non-cooperative games played on highly decentralized networks the assumption that each pl...
In non-cooperative games played on highly decentralized networks the assumption that each player kn...
A central goal in algorithmic game theory is to analyze the performance of decentralized multiagent ...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We consider a class of networks where n agents need to send their traffic from a given source to a g...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We consider a class of networks where n agents need to send their traffic from a given source to a g...
Network creation games have been studied in many different settings recently. These games are motiva...
In this paper we investigate equilibriums in the Bayesian routing problem of the network game introd...
We consider the problem of designing network cost-sharing protocols with good equilibria under uncer...
We study the price of stability in undirected network design games with fair cost sharing. Our work ...
This paper deals with repeated nonsymmetric congestion games in which the players cannot observe the...
This paper deals with repeated nonsymmetric congestion games in which the players cannot observe the...
AbstractIn non-cooperative games played on highly decentralized networks the assumption that each pl...
In non-cooperative games played on highly decentralized networks the assumption that each player kn...
A central goal in algorithmic game theory is to analyze the performance of decentralized multiagent ...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We consider a class of networks where n agents need to send their traffic from a given source to a g...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We introduce multidimensional congestion games, that is, congestion games whose set of players is pa...
We consider a class of networks where n agents need to send their traffic from a given source to a g...
Network creation games have been studied in many different settings recently. These games are motiva...
In this paper we investigate equilibriums in the Bayesian routing problem of the network game introd...
We consider the problem of designing network cost-sharing protocols with good equilibria under uncer...
We study the price of stability in undirected network design games with fair cost sharing. Our work ...
This paper deals with repeated nonsymmetric congestion games in which the players cannot observe the...
This paper deals with repeated nonsymmetric congestion games in which the players cannot observe the...