AbstractThe relationship between the n-dimensional surfaces of smooth, strictly convex objects and the m-dimensional surfaces of their orthogonal projections, or shadows, is investigated. Our main results concern the relationships between the local properties of the surface at a point and those of its shadow. Specifically, the curvature Hessian of the projection at a boundary point is shown to be simply the projection of the curvature at the point's preimage. Further, necessary and sufficient conditions are presented for solution of the inverse problem of determining the surface curvature at a point, given the curvatures of a series of projections involving the point. These conditions imply, for example, that knowledge of the projection of ...
This paper presents models and algorithms for estimating the shape of a mirrored surface from a sing...
AbstractWe shall summarize results from geometric convexity referring to sharp shadow-boundaries of ...
International audienceThe shadow based 3D surface reconstructionmethods usually assume that shadows ...
AbstractThe relationship between the n-dimensional surfaces of smooth, strictly convex objects and t...
Cover title.Includes bibliographical references (p. 21-23).Research partially supported by fellowshi...
This paper discusses the relationship between the shape of the shading, the surface whose depth at...
We explore the geometry linking the shape of a curved mirror surface to the distortions it produces ...
We explore the geometry linking the shape of a curved mirror surface to the distortions it produces ...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...
Theoretically, metric solid shape is not determined uniquely by shading. Consequently, hu-man vision...
We study theoretical and implementation issues that arise when solving the shape from shadows proble...
The shape of an object may be estimated by observing the shadows on its surface. We present a method...
Theoretically, metric solid shape is not determined uniquely by shading. Consequently, human vision ...
This paper examines the recognition of rigid objects bounded by smooth surfaces using an alignment...
This paper presents models and algorithms for estimating the shape of a mirrored surface from a sing...
This paper presents models and algorithms for estimating the shape of a mirrored surface from a sing...
AbstractWe shall summarize results from geometric convexity referring to sharp shadow-boundaries of ...
International audienceThe shadow based 3D surface reconstructionmethods usually assume that shadows ...
AbstractThe relationship between the n-dimensional surfaces of smooth, strictly convex objects and t...
Cover title.Includes bibliographical references (p. 21-23).Research partially supported by fellowshi...
This paper discusses the relationship between the shape of the shading, the surface whose depth at...
We explore the geometry linking the shape of a curved mirror surface to the distortions it produces ...
We explore the geometry linking the shape of a curved mirror surface to the distortions it produces ...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...
Theoretically, metric solid shape is not determined uniquely by shading. Consequently, hu-man vision...
We study theoretical and implementation issues that arise when solving the shape from shadows proble...
The shape of an object may be estimated by observing the shadows on its surface. We present a method...
Theoretically, metric solid shape is not determined uniquely by shading. Consequently, human vision ...
This paper examines the recognition of rigid objects bounded by smooth surfaces using an alignment...
This paper presents models and algorithms for estimating the shape of a mirrored surface from a sing...
This paper presents models and algorithms for estimating the shape of a mirrored surface from a sing...
AbstractWe shall summarize results from geometric convexity referring to sharp shadow-boundaries of ...
International audienceThe shadow based 3D surface reconstructionmethods usually assume that shadows ...