AbstractWe consider shared memory systems that support multiobject operations in which processes may simultaneously access several objects in one atomic operation. We provide upper and lower bounds on the synchronization power (consensus number) of multiobject systems as a function of the type and the number of objects that may be simultaneously accessed in one atomic operation. These bounds imply that known classifications of component objects fail to characterize the synchronization power of their combination. In particular, we show that in the context of multiobjects, fetch & add objects are less powerful than swap objects, which in turn are less powerful than queue objects. This stands in contrast to the fact that swap can be implemente...