Use of virtual reality (VR) technology is often accompanied by a series of unwanted symptoms, including nausea and headache, which are characterised as 'simulator sickness'. Sensory mismatch has been thought to lie at the heart of the problem and recent studies have shown that reducing cue mismatch in VR can have a therapeutic effect. Specifically, electrical stimulation of vestibular afferent nerves (galvanic vestibular stimulation; GVS) can reduce simulator sickness in VR. However, GVS poses a risk to certain populations and can also result in negative symptoms in normal, healthy individuals. Here, we tested whether noisy vestibular stimulation through bone-vibration can also reduce symptoms of simulator sickness. We carried out two exper...
Auditory cues can create the illusion of self-motion (vection) in the absence of visual or physical ...
Electrical stimulation of the vestibular sensory system during virtual environment simulations has ...
Visually induced motion sickness (VIMS) is a well-known sensation in virtual environments and simula...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
Immersion in virtual environments can cause simulator sickness (SS). Further, head and neck movement...
Summary: Electrical stimulation of the vestibular sensory system during virtual environment simulati...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...
Many studies have attempted to understand which individual differences may be related to the symptom...
Abstract Around three years ago, in the special issue on augmented and virtual reality in rehabilita...
Auditory cues can create the illusion of self-motion (vection) in the absence of visual or physical ...
Redirected and amplified head movements have the potential to provide more natural interaction with ...
Auditory cues can create the illusion of self-motion (vection) in the absence of visual or physical ...
Electrical stimulation of the vestibular sensory system during virtual environment simulations has ...
Visually induced motion sickness (VIMS) is a well-known sensation in virtual environments and simula...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
In virtual reality the navigation task can generate motion sickness also called simulator sickness o...
Immersion in virtual environments can cause simulator sickness (SS). Further, head and neck movement...
Summary: Electrical stimulation of the vestibular sensory system during virtual environment simulati...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...
Many studies have attempted to understand which individual differences may be related to the symptom...
Abstract Around three years ago, in the special issue on augmented and virtual reality in rehabilita...
Auditory cues can create the illusion of self-motion (vection) in the absence of visual or physical ...
Redirected and amplified head movements have the potential to provide more natural interaction with ...
Auditory cues can create the illusion of self-motion (vection) in the absence of visual or physical ...
Electrical stimulation of the vestibular sensory system during virtual environment simulations has ...
Visually induced motion sickness (VIMS) is a well-known sensation in virtual environments and simula...