AbstractIn this paper we model infinite processes with finite configurations as infinite games over finite graphs. We investigate those games, called update games, in which each configuration occurs an infinite number of times during a two-person play. We also present an efficient polynomial-time algorithm (and partial characterization) for deciding if a graph is an update network
AbstractA pushdown game is a two player perfect information infinite game on a transition graph of a...
This paper studies the co-evolution of networks and play in the context of finite population potenti...
AbstractBoolean networks have been used as models of gene regulation and other biological networks. ...
AbstractIn this paper we model infinite processes with finite configurations as infinite games over ...
This paper investigates algorithms for extracting winning strategies in two-player games played on n...
In this paper, we study the complexity of deciding which player has a winning strategy in certain t...
This dissertation deals with a number of algorithmic problems motivated by automated temporal planni...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We study the convergence of evolutionary games on networks, in which the agents can choose between t...
AbstractThe concept of an infinite game played on a finite graph is perhaps novel in the context of ...
We introduce consumption games, a model for discrete interactive system with multiple resources that...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
Two-player graph games have found numerous applications, most notably in the synthesis of reactive s...
A new mathematical model for evolutionary games on graphs is proposed to extend the classical replic...
AbstractA pushdown game is a two player perfect information infinite game on a transition graph of a...
This paper studies the co-evolution of networks and play in the context of finite population potenti...
AbstractBoolean networks have been used as models of gene regulation and other biological networks. ...
AbstractIn this paper we model infinite processes with finite configurations as infinite games over ...
This paper investigates algorithms for extracting winning strategies in two-player games played on n...
In this paper, we study the complexity of deciding which player has a winning strategy in certain t...
This dissertation deals with a number of algorithmic problems motivated by automated temporal planni...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We study the convergence of evolutionary games on networks, in which the agents can choose between t...
AbstractThe concept of an infinite game played on a finite graph is perhaps novel in the context of ...
We introduce consumption games, a model for discrete interactive system with multiple resources that...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
Two-player graph games have found numerous applications, most notably in the synthesis of reactive s...
A new mathematical model for evolutionary games on graphs is proposed to extend the classical replic...
AbstractA pushdown game is a two player perfect information infinite game on a transition graph of a...
This paper studies the co-evolution of networks and play in the context of finite population potenti...
AbstractBoolean networks have been used as models of gene regulation and other biological networks. ...