AbstractMigration to new visualization techniques is a trend that allows for a better spatial understanding. In order to evaluate the resilience ability of first-year students of Spanish architecture degree, we have compared two learning methodologies: the traditional generation of printed plans, and the generation of interactive 3D models using new systems of publication and interaction. The main objective of the study is to evaluate the new methodology that assumes that the use of friendly technology in the classroom makes it much easier and satisfying for students to follow the subjects, allowing better acquisition of the skills they are learning
For years, the traditional way for architectural representation was based on the definition of gener...
As information telecommunication technology develops, teaching at universities changes. E-learning a...
Graphics are present in the day-to-day professional practice of architects and engineers, not only t...
AbstractMigration to new visualization techniques is a trend that allows for a better spatial unders...
The architectural profession is today confronted with an increasingly complex and challenging enviro...
A mixed-methods study evaluating the motivation and satisfaction of Architecture degree students usi...
Augmented reality technology(AR) is no longer a mysterious new technology. Given the Google and App...
The main objective of this study was to assess the degree of students’ adaptation to two types of co...
In this paper we present the first conclusions of an educational research project which seeks to eva...
Despite its importance, the specific issue of performance and reading of sketches in augmented reali...
The abstract deals with the use of digital visualization and virtual reality as tools in enhancing t...
We present this paper as the result of an educational research project at the School of Architecture...
In this paper we present “ML-AR” Practice Modules, in the field of Architecture and Building Enginee...
In the attempt to implement Blended Learning (BL) in architectural education, various efforts have b...
In the tertiary educational setting, learning is often taken place in a classroom environment that i...
For years, the traditional way for architectural representation was based on the definition of gener...
As information telecommunication technology develops, teaching at universities changes. E-learning a...
Graphics are present in the day-to-day professional practice of architects and engineers, not only t...
AbstractMigration to new visualization techniques is a trend that allows for a better spatial unders...
The architectural profession is today confronted with an increasingly complex and challenging enviro...
A mixed-methods study evaluating the motivation and satisfaction of Architecture degree students usi...
Augmented reality technology(AR) is no longer a mysterious new technology. Given the Google and App...
The main objective of this study was to assess the degree of students’ adaptation to two types of co...
In this paper we present the first conclusions of an educational research project which seeks to eva...
Despite its importance, the specific issue of performance and reading of sketches in augmented reali...
The abstract deals with the use of digital visualization and virtual reality as tools in enhancing t...
We present this paper as the result of an educational research project at the School of Architecture...
In this paper we present “ML-AR” Practice Modules, in the field of Architecture and Building Enginee...
In the attempt to implement Blended Learning (BL) in architectural education, various efforts have b...
In the tertiary educational setting, learning is often taken place in a classroom environment that i...
For years, the traditional way for architectural representation was based on the definition of gener...
As information telecommunication technology develops, teaching at universities changes. E-learning a...
Graphics are present in the day-to-day professional practice of architects and engineers, not only t...