Serious games are digital games, simulations and virtual environments designed for primary purposes (e.g. teaching, learning and training) other than pure entertainment. They are experiential environments where features such as thought-provoking, informative or stimulating are as important, if not more so, than fun or entertainment. A number of serious games have been developed for energy systems that act as educational tools and help energy consumers to better understand concepts such as resource allocation, electricity prices and grid sustainability. This paper discusses the development of a serious game, the Social Mpower, which visualises a community energy system in which players should avoid energy problems (i.e. blackouts) by individ...
Despite the increasing use of technology, there is little research in the marketing literature that ...
Energy education has been conducted to equip learners with relevant energy conservation knowledge fo...
Despite the increasing use of technology, there is little research in the marketing literature that ...
A number of serious games have been developed for energy systems that act as an educational tool and...
The invisibility and intangibility of energy are key challenges faced by communicators looking to re...
This paper seeks to examine the social aspects of serious games and explore how they may be leverage...
: To have sustainable societies, we need to accelerate the energy transition towards clean energy so...
Community energy systems, which rely on demand-side self-organisation of energy distribution, can en...
Serious games have attracted much attention recently and are used to in an engaging way support for ...
This paper presents a study about a \u91serious game\u92, \u93Energy Battle\u94, as a means to influ...
As energy systems integration deepens to support the development of a cleaner and more intelligent e...
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered...
Energy transition is key to achieving a sustainable future. However, in this transition, an often ne...
This research is investigating the potential role of online social network based life simulation com...
Energy transition is key to achieving a sustainable future. However, in this transition, an often ne...
Despite the increasing use of technology, there is little research in the marketing literature that ...
Energy education has been conducted to equip learners with relevant energy conservation knowledge fo...
Despite the increasing use of technology, there is little research in the marketing literature that ...
A number of serious games have been developed for energy systems that act as an educational tool and...
The invisibility and intangibility of energy are key challenges faced by communicators looking to re...
This paper seeks to examine the social aspects of serious games and explore how they may be leverage...
: To have sustainable societies, we need to accelerate the energy transition towards clean energy so...
Community energy systems, which rely on demand-side self-organisation of energy distribution, can en...
Serious games have attracted much attention recently and are used to in an engaging way support for ...
This paper presents a study about a \u91serious game\u92, \u93Energy Battle\u94, as a means to influ...
As energy systems integration deepens to support the development of a cleaner and more intelligent e...
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered...
Energy transition is key to achieving a sustainable future. However, in this transition, an often ne...
This research is investigating the potential role of online social network based life simulation com...
Energy transition is key to achieving a sustainable future. However, in this transition, an often ne...
Despite the increasing use of technology, there is little research in the marketing literature that ...
Energy education has been conducted to equip learners with relevant energy conservation knowledge fo...
Despite the increasing use of technology, there is little research in the marketing literature that ...