The definition of the term “language game” stays an actual problem of linguistics, as the term essence was not clearly revealed under the first usage at E.A. Zemskaya’s researches, where the phenomenon had got an aesthetic interpretation appealed to the poetic function of language. Contemporary science treat facts of language game as comic ones. Simultaneously language game researches are based on texts material, whereas speech aspect need a careful examining. In this case, there is a dining material texts in the study of this phenomenon, although the roar of the variant of the phenomenon also requires study. The article proposes the use of pragmatic options for a living material spontaneous speech with the aim of delineating the actual gam...