Teaching fundamental programming to freshmen is a hard task to be performed, given the high level of abstraction and logical reasoning that are required for these students to develop in a very early stage of their course. This paper presents a discussion about this topic, along with a case study where computer games are meant to be developed by students in a first programming course, through the use of a game engine which allow students to develop fundamental programming skills without having to learn syntax and idiosyncrasies of any programming language
In this high tech world of globalization it is paramount that students know how to think critically,...
The article proposes the development of games in the learning process as a possible approach to incr...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level of...
As programming educators we need to find ways to engage our students. The students we see today have...
There is a clear need in computing to attract and retain good students. One way is to incorporate ga...
Teaching elementary programming is a difficult and often frustrating process. Many students fail to ...
This paper outlines an innovative game-based approach to learning introductory programming that is g...
Learning programming languages especially the first programming language is generally known to be a ...
This study investigated the effects of learning computer programming using game design on high schoo...
In this paper, we discuss the problems students face when learning computer programming and describe...
In this paper we present an approach for teaching and learning Computer Programming through Game pla...
Video games are ubiquitous and our students want to learn how to make them. As computer science prof...
This paper describes our experiences in designing and implementing a junior/senior level undergradua...
Game motif programming exercises (GM-Games) were developed to help novices develop complex client se...
In this high tech world of globalization it is paramount that students know how to think critically,...
The article proposes the development of games in the learning process as a possible approach to incr...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level of...
As programming educators we need to find ways to engage our students. The students we see today have...
There is a clear need in computing to attract and retain good students. One way is to incorporate ga...
Teaching elementary programming is a difficult and often frustrating process. Many students fail to ...
This paper outlines an innovative game-based approach to learning introductory programming that is g...
Learning programming languages especially the first programming language is generally known to be a ...
This study investigated the effects of learning computer programming using game design on high schoo...
In this paper, we discuss the problems students face when learning computer programming and describe...
In this paper we present an approach for teaching and learning Computer Programming through Game pla...
Video games are ubiquitous and our students want to learn how to make them. As computer science prof...
This paper describes our experiences in designing and implementing a junior/senior level undergradua...
Game motif programming exercises (GM-Games) were developed to help novices develop complex client se...
In this high tech world of globalization it is paramount that students know how to think critically,...
The article proposes the development of games in the learning process as a possible approach to incr...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...