Abstract Background Disordered gamblers have phenotypical and pathological similarities to those with substance use disorders (SUD), including exaggerated automatic cognitive processing of motivationally salient gambling cues in the environment (i.e., attentional and approach bias). Cognitive bias modification (CBM) is a family of computerised interventions that have proved effective in successfully re-training these automatic cognitive biases in SUD. CBM interventions can, in principle, be administered online, thus showing potential of being a low-cost, low-threshold addition to conventional treatments. This paper presents the design of a pilot randomised controlled trial exploring the effectiveness of two web-based CBM interventions targe...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
The aim of this study was to investigate the efficacy of an Internet-based cognitive behavioural the...
Abstract The majority of individuals with problematic and pathological gambling remain untreated, an...
BACKGROUND: Disordered gamblers have phenotypical and pathological similarities to those with substa...
Abstract: Whilst opportunities to participate in gambling have increased, access to support for prob...
Gambling Disorder (GD) is a complex psychopathological phenomenon, characterized by the interaction ...
International audienceIntroduction: Development of fully internet-based programs could provide a new...
Abstract Background Gambling disorders affect about o...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
BACKGROUND AND AIMS: Similar to substance addictions, reward-related cognitive motivational processe...
Background: The automatic tendency to attend to, positively evaluate and approach alcohol related st...
Background Problem gambling and gambling disorder are major public health concerns worldwide, and aw...
Aims: Problem or pathological gambling is associated with significant disruption to the individual, ...
Abstract Background Only a small fraction of individuals with pathological or problematic gambling s...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
The aim of this study was to investigate the efficacy of an Internet-based cognitive behavioural the...
Abstract The majority of individuals with problematic and pathological gambling remain untreated, an...
BACKGROUND: Disordered gamblers have phenotypical and pathological similarities to those with substa...
Abstract: Whilst opportunities to participate in gambling have increased, access to support for prob...
Gambling Disorder (GD) is a complex psychopathological phenomenon, characterized by the interaction ...
International audienceIntroduction: Development of fully internet-based programs could provide a new...
Abstract Background Gambling disorders affect about o...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
BACKGROUND AND AIMS: Similar to substance addictions, reward-related cognitive motivational processe...
Background: The automatic tendency to attend to, positively evaluate and approach alcohol related st...
Background Problem gambling and gambling disorder are major public health concerns worldwide, and aw...
Aims: Problem or pathological gambling is associated with significant disruption to the individual, ...
Abstract Background Only a small fraction of individuals with pathological or problematic gambling s...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
The aim of this study was to investigate the efficacy of an Internet-based cognitive behavioural the...
Abstract The majority of individuals with problematic and pathological gambling remain untreated, an...