Perception of icons is one of the most important elements of graphical user interface in information systems that is affected by personal and environmental factors, including users' mental models. The present study tended to investigate factors affecting on the users' mental models of icons in digital library software. This is an applied research using qualitive and quantitive approach. Gathering data tool in quantitive section is researcher-made questionnaire and in qualitive section is semi-structured interview. The participants consisted of B.A. and M.A. students of knowledge and information science in Shiraz University and Shiraz University of Medical Sciences and Shiraz University librarians, 174 persons. According to the results, &quo...
After its first appearance in the user-interface of the Xerox 'STAR' office workstation, icons have ...
This thesis explores the effectiveness and comprehension of icons utilised across a range ofcommonly...
Computer icons are often implemented on user interfaces without being treated as interfaces themselv...
Research has shown that individuals' knowledge structures change as a result of learning and experie...
Icon design and meaningful interpretation of icons continue to be a challenge in user interface desi...
Purpose: Customization by segmenting within human–computer interaction is an emerging phenomenon. Ap...
Icon design and meaningful interpretation of icons continue to be a challenge in user interface desi...
Purpose: Customization by segmenting within human–computer interaction is an emerging phenomenon. Ap...
With the development of the times, games, which is the basis of entertainment medium, has gradually ...
Icons and symbols are often deployed in graphical user interfaces. It is commonly believed that icon...
With the development of the times, games, which is the basis of entertainment medium, has gradually ...
Icons and symbols are often deployed in graphical user interfaces. It is commonly believed that icon...
Icons are symbols that can be used to represent actions or operations and that are designed to conve...
The present study tends to investigate the relation between the complexity and semantic distance of ...
AbstractAs an important part of computer interference design, icon symbol under the digital age play...
After its first appearance in the user-interface of the Xerox 'STAR' office workstation, icons have ...
This thesis explores the effectiveness and comprehension of icons utilised across a range ofcommonly...
Computer icons are often implemented on user interfaces without being treated as interfaces themselv...
Research has shown that individuals' knowledge structures change as a result of learning and experie...
Icon design and meaningful interpretation of icons continue to be a challenge in user interface desi...
Purpose: Customization by segmenting within human–computer interaction is an emerging phenomenon. Ap...
Icon design and meaningful interpretation of icons continue to be a challenge in user interface desi...
Purpose: Customization by segmenting within human–computer interaction is an emerging phenomenon. Ap...
With the development of the times, games, which is the basis of entertainment medium, has gradually ...
Icons and symbols are often deployed in graphical user interfaces. It is commonly believed that icon...
With the development of the times, games, which is the basis of entertainment medium, has gradually ...
Icons and symbols are often deployed in graphical user interfaces. It is commonly believed that icon...
Icons are symbols that can be used to represent actions or operations and that are designed to conve...
The present study tends to investigate the relation between the complexity and semantic distance of ...
AbstractAs an important part of computer interference design, icon symbol under the digital age play...
After its first appearance in the user-interface of the Xerox 'STAR' office workstation, icons have ...
This thesis explores the effectiveness and comprehension of icons utilised across a range ofcommonly...
Computer icons are often implemented on user interfaces without being treated as interfaces themselv...