Abstract Multi-view dynamic three-dimensional reconstruction has typically required the use of custom shutter-synchronized camera rigs in order to capture scenes containing rapid movements or complex topology changes. In this paper, we demonstrate that multiple unsynchronized low-cost RGB-D cameras can be used for the same purpose. To alleviate issues caused by unsynchronized shutters, we propose a novel depth frame interpolation technique that allows synchronized data capture from highly dynamic 3D scenes. To manage the resulting huge number of input depth images, we also introduce an efficient moving least squares-based volumetric reconstruction method that generates triangle meshes of the scene. Our approach does not store the reconstruc...
Figure 1: We take depth maps from a consumer depth camera (top left) and fuse them into a single sur...
Figure 1: Our system enables the real-time capture of general shapes undergoing non-rigid deformatio...
Figure 1: a) Combined raw geometries obtained by a calibrated setup of two hybrid color+depth camera...
International audienceWe present a novel 3D reconstruction system that can generate a stable triangl...
We present a new SLAM system capable of producing high quality globally consistent surface reconstru...
We present real-time solution for 3D human body reconstruction with multiple RGB-D cameras. Our syst...
3D scene reconstruction is an important topic in computer vision. A complete scene is reconstructed ...
A key task in computer vision is that of generating virtual 3D models of real-world scenes by recons...
We present a system for acquiring synchronized multi-view color and depth (RGB-D) data using multipl...
We present a high performance reconstruction approach, which generates true 3D models from multiple ...
We contribute a new pipeline for live multi-view performance capture, generating temporally coherent...
We present a new simultaneous localization and mapping SLAM system capable of producing high-quality...
Currently, feature-based visual Simultaneous Localization and Mapping (SLAM) has reached a mature st...
Abstract—In this paper, the problem of real-time, full 3D reconstruction of foreground moving object...
Abstract — We present a novel 3D reconstruction approach using a low-cost RGB-D camera such as Micro...
Figure 1: We take depth maps from a consumer depth camera (top left) and fuse them into a single sur...
Figure 1: Our system enables the real-time capture of general shapes undergoing non-rigid deformatio...
Figure 1: a) Combined raw geometries obtained by a calibrated setup of two hybrid color+depth camera...
International audienceWe present a novel 3D reconstruction system that can generate a stable triangl...
We present a new SLAM system capable of producing high quality globally consistent surface reconstru...
We present real-time solution for 3D human body reconstruction with multiple RGB-D cameras. Our syst...
3D scene reconstruction is an important topic in computer vision. A complete scene is reconstructed ...
A key task in computer vision is that of generating virtual 3D models of real-world scenes by recons...
We present a system for acquiring synchronized multi-view color and depth (RGB-D) data using multipl...
We present a high performance reconstruction approach, which generates true 3D models from multiple ...
We contribute a new pipeline for live multi-view performance capture, generating temporally coherent...
We present a new simultaneous localization and mapping SLAM system capable of producing high-quality...
Currently, feature-based visual Simultaneous Localization and Mapping (SLAM) has reached a mature st...
Abstract—In this paper, the problem of real-time, full 3D reconstruction of foreground moving object...
Abstract — We present a novel 3D reconstruction approach using a low-cost RGB-D camera such as Micro...
Figure 1: We take depth maps from a consumer depth camera (top left) and fuse them into a single sur...
Figure 1: Our system enables the real-time capture of general shapes undergoing non-rigid deformatio...
Figure 1: a) Combined raw geometries obtained by a calibrated setup of two hybrid color+depth camera...