The aim of this paper is to explore some ideas surrounding the construction of seven interactive exhibits that were devised as part of an immersive installation called ‘States of Mind’
This paper investigates the relation between embodiment and instrumentality in interactive new media...
In this paper I describe the development and evaluation of iMorphia, a prototype projective performa...
By unpacking push and pull between humans and machines over 5 days in a studio environment that shap...
The aim of this media art research has been to uncover new understandings of the sensations of 'live...
Abstract Mixed media, as artful assemblages of digital objects and physical artefacts, provide disti...
The aim of the author's media art research has been to uncover any new understandings of the sensati...
This thesis considers how the making of artwork can enhance or develop an experience of being presen...
This research project originated in the questioning of the object in the physical space of the galle...
This thesis presents a study of immersive performance and digital culture. As a whole, the thesis co...
This project presents an interpretation of what a 'human installation' could be, and a theoretical f...
The poster and presentation describe existing neuroscientific theories on how a meditative Flow stat...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
The MFA project ‘Acts of Mindness’ seeks to explore the relationship between artistic observation, s...
Indelible is a performance and dance research project. It has three outcomes or pathways, presented ...
Paper session : Virtual Reality, Virtual Materiality, Virtual Instrumentality - Proceedings of the c...
This paper investigates the relation between embodiment and instrumentality in interactive new media...
In this paper I describe the development and evaluation of iMorphia, a prototype projective performa...
By unpacking push and pull between humans and machines over 5 days in a studio environment that shap...
The aim of this media art research has been to uncover new understandings of the sensations of 'live...
Abstract Mixed media, as artful assemblages of digital objects and physical artefacts, provide disti...
The aim of the author's media art research has been to uncover any new understandings of the sensati...
This thesis considers how the making of artwork can enhance or develop an experience of being presen...
This research project originated in the questioning of the object in the physical space of the galle...
This thesis presents a study of immersive performance and digital culture. As a whole, the thesis co...
This project presents an interpretation of what a 'human installation' could be, and a theoretical f...
The poster and presentation describe existing neuroscientific theories on how a meditative Flow stat...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
The MFA project ‘Acts of Mindness’ seeks to explore the relationship between artistic observation, s...
Indelible is a performance and dance research project. It has three outcomes or pathways, presented ...
Paper session : Virtual Reality, Virtual Materiality, Virtual Instrumentality - Proceedings of the c...
This paper investigates the relation between embodiment and instrumentality in interactive new media...
In this paper I describe the development and evaluation of iMorphia, a prototype projective performa...
By unpacking push and pull between humans and machines over 5 days in a studio environment that shap...