Russian and foreign studies suggest that there is a significant increase in the use of computer programmes by preschool children, and that children are generally introduced to computers at a much younger age, practically in their first months of life. Even though the majority of sociological studies show that computer technologies are in high demand by small children and their parents, psychological exploration into this phenomenon is both insufficient and contradictory. Some researchers argue that computer games have a destructive effect upon the child’s development, while others present data proving their positive impacts. We suggest that sociological quantitative methods may not be appropriate in this case and that comparative analysis o...
Excessive use of electronic media among children is resulting in traditional play being displaced an...
Cilj ovog rada jest istražiti na koji način računalne igre utječu na predškolsku populaciju od 3. d...
This chapter is about the kinds of thinking prompted when young children engage with a broad range o...
Nowadays it is hard to imagine life without technology that surrounds everywhere we go. The game bel...
This paper describes several issues on the relationship between early childhood education and the us...
In this work I am giving a point of view at the problematic of children in higher school age using c...
This study examined the lived experiences of the preschoolers who are playing computer games and the...
Theories of play have identified many ways in which play may advance children’s development. Yet, mu...
The purpose of this project is to examine the ways in which classical and modern theories of play ma...
Today's society is characterized by the expansion of scientific and technological development, leadi...
In this article, the problem of use of computer games in work with preschool children is considered....
In this article, the problem of use of computer games in work with preschool children is considered....
The Virtual Environment (further to be referred to as VE) is fully established in all generations. I...
Digital games attract children and young people with imaginary worlds, fascinating stories, and shar...
This chapter is about the kinds of thinking prompted when young children engage with a broad range o...
Excessive use of electronic media among children is resulting in traditional play being displaced an...
Cilj ovog rada jest istražiti na koji način računalne igre utječu na predškolsku populaciju od 3. d...
This chapter is about the kinds of thinking prompted when young children engage with a broad range o...
Nowadays it is hard to imagine life without technology that surrounds everywhere we go. The game bel...
This paper describes several issues on the relationship between early childhood education and the us...
In this work I am giving a point of view at the problematic of children in higher school age using c...
This study examined the lived experiences of the preschoolers who are playing computer games and the...
Theories of play have identified many ways in which play may advance children’s development. Yet, mu...
The purpose of this project is to examine the ways in which classical and modern theories of play ma...
Today's society is characterized by the expansion of scientific and technological development, leadi...
In this article, the problem of use of computer games in work with preschool children is considered....
In this article, the problem of use of computer games in work with preschool children is considered....
The Virtual Environment (further to be referred to as VE) is fully established in all generations. I...
Digital games attract children and young people with imaginary worlds, fascinating stories, and shar...
This chapter is about the kinds of thinking prompted when young children engage with a broad range o...
Excessive use of electronic media among children is resulting in traditional play being displaced an...
Cilj ovog rada jest istražiti na koji način računalne igre utječu na predškolsku populaciju od 3. d...
This chapter is about the kinds of thinking prompted when young children engage with a broad range o...