Counting learning media for children is a medium of numbers recognition for children that can be used on Android smartphone platform. This learning medium contains some materials such as unit number, tens, sum, and subtraction. In making this learning media required application or game engine that can combine between text, images, animation, and sound. This research uses Unity3D game engine developed by Multimedia Development Life Cycle method with 6 stages: concept, design, material collecting, manufacture, testing, and distribution. This research is intended to develop the application of numeracy learning for children. The applications generated by this study have been tested using blackbox testing that produces a successful indicator in ...
The development of increasingly advanced technology has a vital role in all sectors of management, w...
AbstractThe aim of this research was to develop a interactive learning media based on Adobe Flash Cs...
AbstrakPenelitian bertujuan menghasilkan rancangan media pembelajaran matematika siswa kelas 2 sek...
Media pembelajaran berhitung untuk anak merupakan suatu media pengenalan angka untuk anak-anak yang ...
This research aims to develop a game software that can be used as an alternative means of learning m...
Di era globalisasi saat ini, teknologi sangat berkembang pesat dan meluas di berbagai bidang. Hal te...
This research is motivated by a lack of understanding of students while studying and attracting atte...
Berdasarkan analisis kebutuhan mengenai media pembelajaran yang akan dikembangkan bahwa sebagain bes...
As religious people we must fortify ourselves as early as possible with the provision of religious k...
Penelitian ini bertujuan membuat suatu media pembelajaran yang interaktif sebagai sarana media penya...
Penelitian ini merupakan penelitian pengembangan yang bertujuan untuk mengembangkan media pembelaja...
SDN Duri Kepa 16 Pagi adalah salah satu pendidikan dengan jenjang SD. Saat ini Siswa/i di sekolah te...
Aplikasi interaktif media pembelajaran Gerbang Logika menggunakan model pengembangan multimedia MDLC...
The purpose of this research is to design a multimedia application that can help students in learnin...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
The development of increasingly advanced technology has a vital role in all sectors of management, w...
AbstractThe aim of this research was to develop a interactive learning media based on Adobe Flash Cs...
AbstrakPenelitian bertujuan menghasilkan rancangan media pembelajaran matematika siswa kelas 2 sek...
Media pembelajaran berhitung untuk anak merupakan suatu media pengenalan angka untuk anak-anak yang ...
This research aims to develop a game software that can be used as an alternative means of learning m...
Di era globalisasi saat ini, teknologi sangat berkembang pesat dan meluas di berbagai bidang. Hal te...
This research is motivated by a lack of understanding of students while studying and attracting atte...
Berdasarkan analisis kebutuhan mengenai media pembelajaran yang akan dikembangkan bahwa sebagain bes...
As religious people we must fortify ourselves as early as possible with the provision of religious k...
Penelitian ini bertujuan membuat suatu media pembelajaran yang interaktif sebagai sarana media penya...
Penelitian ini merupakan penelitian pengembangan yang bertujuan untuk mengembangkan media pembelaja...
SDN Duri Kepa 16 Pagi adalah salah satu pendidikan dengan jenjang SD. Saat ini Siswa/i di sekolah te...
Aplikasi interaktif media pembelajaran Gerbang Logika menggunakan model pengembangan multimedia MDLC...
The purpose of this research is to design a multimedia application that can help students in learnin...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
The development of increasingly advanced technology has a vital role in all sectors of management, w...
AbstractThe aim of this research was to develop a interactive learning media based on Adobe Flash Cs...
AbstrakPenelitian bertujuan menghasilkan rancangan media pembelajaran matematika siswa kelas 2 sek...