This paper studies whether a board game can effectively raise awareness of cultural differences and their impacts on everyday life. Furthermore, the paper compares whether a board game might achieve this goal more efficiently, or differently, than more traditional ‘open discussion’ exercises. To conduct this study, a board game that present players with cultural dilemmas was designed and developed based on a comparative model of individualistic and collectivistic cultures. The game’s ability to generate discussion and engagement with cross-cultural topics was evaluated and compared with traditional discussion exercises in a series of experimental studies conducted in SFI (Swedish For Immigrants) classrooms. A follow-up survey was also condu...
Board games, or card games, are a reality that has been part of the past and the present, of several...
Today, tolerance for diversity in society begins to erode. The low tolerance can threaten the integr...
The use of digital games has found to be an effective tool to reinforce teaching/learning practices....
This paper studies whether a board game can effectively raise awareness of cultural differences and ...
This thesis explores whether a social game shows indications of being more effective to raise awaren...
The higher education landscape is influenced, to an increasing extent by changing student demographi...
There are very few studies on the usage of games by social workers in their activity. However, games...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
Cultural differences in the business world are often met with surprise and irritation. The aim of th...
Intercultural simulation games are defined as instructional activities that engage and challenge par...
Intercultural simulation games are defined as instructional activities that engage and challenge par...
This paper intends to discuss the interdisciplinary and creative process of creating the board game ...
The Outline of the development and history of a board game. The Mapping of the contemporary situatio...
This thesis inquires into whether a specific online game could be used as a catalyst for intercultur...
The purpose of this paper is to report a project conducted between foreign students and Japanese st...
Board games, or card games, are a reality that has been part of the past and the present, of several...
Today, tolerance for diversity in society begins to erode. The low tolerance can threaten the integr...
The use of digital games has found to be an effective tool to reinforce teaching/learning practices....
This paper studies whether a board game can effectively raise awareness of cultural differences and ...
This thesis explores whether a social game shows indications of being more effective to raise awaren...
The higher education landscape is influenced, to an increasing extent by changing student demographi...
There are very few studies on the usage of games by social workers in their activity. However, games...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
Cultural differences in the business world are often met with surprise and irritation. The aim of th...
Intercultural simulation games are defined as instructional activities that engage and challenge par...
Intercultural simulation games are defined as instructional activities that engage and challenge par...
This paper intends to discuss the interdisciplinary and creative process of creating the board game ...
The Outline of the development and history of a board game. The Mapping of the contemporary situatio...
This thesis inquires into whether a specific online game could be used as a catalyst for intercultur...
The purpose of this paper is to report a project conducted between foreign students and Japanese st...
Board games, or card games, are a reality that has been part of the past and the present, of several...
Today, tolerance for diversity in society begins to erode. The low tolerance can threaten the integr...
The use of digital games has found to be an effective tool to reinforce teaching/learning practices....