Background: Attention-Deficit Hyperactivity Disorder (ADHD) is a common psychiatric complication in children, which affects about 5-10% of the population. Although ADHD is a multi-factorial disorder, one of its causes refers to dysfunction of the arousal. Objectives: The current study aimed at investigating whether a change in arousal level in children with ADHD differs from the control group. Materials & Methods: To achieve the research objectives, the mean Skin Conductance Levels (SCLs) as an useful index of measuring arousal levels was used, and then the changes during resting eyes-open condition and after that during playing computer games on 15 male subjects aged 8 to 12 years as the ADHD group and other 15 age-gender matched in the co...
Attention Deficit/Hyperactivity Disorder (ADHD) is a neurobiological condition characterized by deve...
OBJECTIVE: Internet gaming disorder (IGD) is a type of behavioral addiction characterized by abnorma...
International audienceBackground and aims: Since June 2018, gaming disorder (GD) has been recognized...
Introduction: Attention Deficit Hyperactivity Disorder (ADHD) is described by a pattern decreased at...
Item does not contain fulltextOBJECTIVE: The current study assessed the feasibility and effectivenes...
Abstract Background Excessive use of the Internet has been associated with attention deficit hyperac...
ADHD is a heterogeneous disorder characterized by pervasive behavioral symptoms of inattention, hype...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
OBJECTIVE: The current study assessed the feasibility and effectiveness of a full-body-driven interv...
Objective: The main aim of the present study is to investigate the short-term cognitive effects of c...
Objective: The main aim of the present study is to investigate the short-term cognitive effects of c...
Attention-Deficit/Hyperactivity Disorder (ADHD) is a commonly diagnosed condition in children and ad...
Attention Deficit/Hyperactivity Disorder (ADHD) is a neurobiological condition characterized by deve...
OBJECTIVE: Internet gaming disorder (IGD) is a type of behavioral addiction characterized by abnorma...
International audienceBackground and aims: Since June 2018, gaming disorder (GD) has been recognized...
Introduction: Attention Deficit Hyperactivity Disorder (ADHD) is described by a pattern decreased at...
Item does not contain fulltextOBJECTIVE: The current study assessed the feasibility and effectivenes...
Abstract Background Excessive use of the Internet has been associated with attention deficit hyperac...
ADHD is a heterogeneous disorder characterized by pervasive behavioral symptoms of inattention, hype...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
OBJECTIVE: The current study assessed the feasibility and effectiveness of a full-body-driven interv...
Objective: The main aim of the present study is to investigate the short-term cognitive effects of c...
Objective: The main aim of the present study is to investigate the short-term cognitive effects of c...
Attention-Deficit/Hyperactivity Disorder (ADHD) is a commonly diagnosed condition in children and ad...
Attention Deficit/Hyperactivity Disorder (ADHD) is a neurobiological condition characterized by deve...
OBJECTIVE: Internet gaming disorder (IGD) is a type of behavioral addiction characterized by abnorma...
International audienceBackground and aims: Since June 2018, gaming disorder (GD) has been recognized...