In a group of individuals that come together to produce a good or provide a service, the cooperators (who pay to produce the good) are often exploited by those who receive the benefit without paying the cost. Models were developed over time using incentives (reward or punishment) and the option of abandoning the initiative to promote and stabilize the cooperation. In this paper we analyze several models based on the evolutionary game theory and public good games. We compare and organize them in a taxonomic table following their main characteristics to select the most suitable for a specific problem. The analyzed models are compared by using a public good problem in community projects for water supply. We have reasonable assurance that p...
This study presents an evolutionary game to model interactions among stakeholders with potential con...
Not only animals, plants and microbes but also humans cooperate in groups. The evolution of cooperat...
Contains fulltext : 151197.pdf (publisher's version ) (Closed access)Play in stand...
In a community-structured population, public goods games (PGG) occur both within and between communi...
In a community-structured population, public goods games (PGG) occur both within and between communi...
In a community-structured population, public goods games (PGG) occur both within and between communi...
In a community-structured population, public goods games (PGG) occur both within and between communi...
The emergence and abundance of cooperation in nature poses a tenacious and challenging puzzle to evo...
We identify and explain the mechanisms that account for the emergence of fairness preferences and al...
In this paper we propose a pluralistic and multi-dimensional approach to cooperation. Specifically, ...
In this paper we propose a pluralistic and multi-dimensional approach to cooperation. Specifically, ...
We propose a mechanism allowing strategy diversity instead of a common combination of cooperation an...
We study the evolution of cooperation in spatial public goods games, whereby a coevolutionary rule i...
We consider a population engaged in continuous public goods games. In our study, the lowest contribu...
Situations where individuals have to contribute to joint efforts or share scarce resources are ubiqu...
This study presents an evolutionary game to model interactions among stakeholders with potential con...
Not only animals, plants and microbes but also humans cooperate in groups. The evolution of cooperat...
Contains fulltext : 151197.pdf (publisher's version ) (Closed access)Play in stand...
In a community-structured population, public goods games (PGG) occur both within and between communi...
In a community-structured population, public goods games (PGG) occur both within and between communi...
In a community-structured population, public goods games (PGG) occur both within and between communi...
In a community-structured population, public goods games (PGG) occur both within and between communi...
The emergence and abundance of cooperation in nature poses a tenacious and challenging puzzle to evo...
We identify and explain the mechanisms that account for the emergence of fairness preferences and al...
In this paper we propose a pluralistic and multi-dimensional approach to cooperation. Specifically, ...
In this paper we propose a pluralistic and multi-dimensional approach to cooperation. Specifically, ...
We propose a mechanism allowing strategy diversity instead of a common combination of cooperation an...
We study the evolution of cooperation in spatial public goods games, whereby a coevolutionary rule i...
We consider a population engaged in continuous public goods games. In our study, the lowest contribu...
Situations where individuals have to contribute to joint efforts or share scarce resources are ubiqu...
This study presents an evolutionary game to model interactions among stakeholders with potential con...
Not only animals, plants and microbes but also humans cooperate in groups. The evolution of cooperat...
Contains fulltext : 151197.pdf (publisher's version ) (Closed access)Play in stand...