This paper presents part of the results of a larger research project that focused on the surveying and documenting of Roman theatres and amphitheatres in the Campania region as well as the testing of a virtual fruition system for the digital reconstruction of a case study: the Roman theatre of Benevento. The work was carried out by the research group at the Interdepartmental Urban/Eco Research Centre of the University of Naples Federico II in collaboration with Spinvector, a company specialized in ICT – Information and Communication Technology – which lead to the defining of a fruition system of Cultural Heritage applied to archaeological heritage.The project included 3D digital surveys of the study samples carried out using reality-based t...
The development of close-range photogrammetry has produced a lot of new possibility to study cultura...
The renewed interest, in the context of international museological studies, for historical installat...
Abstract. For years, virtual reconstruction in the figurative arts, and sculpture, in particular, ha...
This paper presents part of the results of a larger research project that focused on the surveying a...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The research project VisualVersilia 3D aims at offering a new way to promote the territory and its h...
[EN] A large amount of 3D digital models, acquired with reality-based techniques or modelled with CA...
[EN] The aim of this paper is to show how the possibility to acquire 3D reality-based data from arch...
The work is an analysis of the recording, processing and presentation of the 3D data of two late rom...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The research project VisualVersilia 3D aims at offering a new way to promote the territory and its h...
[EN] In ancient Rome, damnatio memoriae was a practice of erasing the memory of condemned persons fr...
Abstract. Digital technologies are increasingly being used in the field of archaeology to provide th...
The archaeological survey is carried out by combining the study and observation of material reality ...
The development of close-range photogrammetry has produced a lot of new possibility to study cultura...
The development of close-range photogrammetry has produced a lot of new possibility to study cultura...
The renewed interest, in the context of international museological studies, for historical installat...
Abstract. For years, virtual reconstruction in the figurative arts, and sculpture, in particular, ha...
This paper presents part of the results of a larger research project that focused on the surveying a...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The research project VisualVersilia 3D aims at offering a new way to promote the territory and its h...
[EN] A large amount of 3D digital models, acquired with reality-based techniques or modelled with CA...
[EN] The aim of this paper is to show how the possibility to acquire 3D reality-based data from arch...
The work is an analysis of the recording, processing and presentation of the 3D data of two late rom...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The research project VisualVersilia 3D aims at offering a new way to promote the territory and its h...
[EN] In ancient Rome, damnatio memoriae was a practice of erasing the memory of condemned persons fr...
Abstract. Digital technologies are increasingly being used in the field of archaeology to provide th...
The archaeological survey is carried out by combining the study and observation of material reality ...
The development of close-range photogrammetry has produced a lot of new possibility to study cultura...
The development of close-range photogrammetry has produced a lot of new possibility to study cultura...
The renewed interest, in the context of international museological studies, for historical installat...
Abstract. For years, virtual reconstruction in the figurative arts, and sculpture, in particular, ha...