Abstract This paper reports on the feasibility of using eye tracking as a tool for students’ performance assessment in a medical serious game. We are particularly interested in analyzing the relationship between learners’ visual behaviour and their performance while solving medical cases. The objective of this study is twofold. First, we analyze how the students visually explore the learning environment across different areas of interest. Second, we examine whether static and dynamic eye tracking metrics can have an impact on students’ reasoning performance. Results revealed statistically significant associations between eye movement metrics and students’ outcomes. Particularly dynamic metrics better reflected students’ analytical reasoning...
This paper aims to present findings on the use of eye-tracking technology as a new approach from an ...
To explore the potential of mobile eye-tracking to identify healthcare students' area of visual inte...
In this paper, we describe results of a multimodal learning analytics pilot study designed to unders...
Eye movements and eye tracking are a part of imaging science that serves as a gateway to further und...
This study examines the use of eye tracking sensors as a means to identify children’s behavior in a...
Digital educational games are increasingly being used in instruction. In the technological era, they...
Eye tracking is increasingly being used in Educational Science and so has the interest of the eye tr...
Eye tracking is increasingly being used in Educational Science and so has the interest of the eye tr...
Van Gog, T., & Jarodzka, H. (2010, July). Eye tracking in research on learning and instruction. Pres...
This study provides a current systematic review of eye tracking research in the domain of multimedia...
Eye-tracking technologies (ETs) and serious games (SGs) have emerged as new methods promising better...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. C...
There is no doubt that technology enhanced learning, in general, and game-based learning, in particu...
This paper aims to present findings on the use of eye-tracking technology as a new approach from an ...
To explore the potential of mobile eye-tracking to identify healthcare students' area of visual inte...
In this paper, we describe results of a multimodal learning analytics pilot study designed to unders...
Eye movements and eye tracking are a part of imaging science that serves as a gateway to further und...
This study examines the use of eye tracking sensors as a means to identify children’s behavior in a...
Digital educational games are increasingly being used in instruction. In the technological era, they...
Eye tracking is increasingly being used in Educational Science and so has the interest of the eye tr...
Eye tracking is increasingly being used in Educational Science and so has the interest of the eye tr...
Van Gog, T., & Jarodzka, H. (2010, July). Eye tracking in research on learning and instruction. Pres...
This study provides a current systematic review of eye tracking research in the domain of multimedia...
Eye-tracking technologies (ETs) and serious games (SGs) have emerged as new methods promising better...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. C...
There is no doubt that technology enhanced learning, in general, and game-based learning, in particu...
This paper aims to present findings on the use of eye-tracking technology as a new approach from an ...
To explore the potential of mobile eye-tracking to identify healthcare students' area of visual inte...
In this paper, we describe results of a multimodal learning analytics pilot study designed to unders...