The active defense scenario in which the attacker evades from the defender and pursues the target is investigated. In this scenario, the target evades from the attacker, and the defender intercepts the attacker by using the optimal strategies. The evasion and the pursuit boundaries are investigated for the attacker when the three players use the one-to-one optimal guidance laws, which are derived based on differential game theory. It is difficult for the attacker to accomplish the task by using the one-to-one optimal guidance law; thus, a new guidance law is derived. Unlike other papers, in this paper, the accelerations of the target and the defender are unknown to the attacker. The new strategy is derived by linearizing the model along the...
Abstract. This paper investigates a complex pursuit-evasion game in three dimensions with complete i...
In this paper an N-pursuer vs. M-evader team conflict is studied. The differential game of border de...
A game involves a number of players, says N, a set of strategies for each player, and a pay of that ...
A differential game based cooperative guidance strategy is proposed for the active-aircraft defence ...
A zero-sum pursuit-evasion differential game with three players, a Target, an Attacker, and a Defend...
A zero-sum pursuit-evasion differential game with three players, a Target, an Attacker, and a Defend...
In this paper, the stroke between missiles (pursuer and evader) is considered. We construct a strate...
The guidance problem of a confrontation between an interceptor, a hypersonic vehicle, and an active ...
This paper addresses the active target defense differential game where an Attacker missile pursues a...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
The active target defense differential game is addressed in this paper. In this differential game an...
From mathematical point of view, game involves a number of players, a set of strategies for each pla...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
Abstract We solve a communication problem between a UAV and a set of receivers, in the presence of a...
Abstract. This paper investigates a complex pursuit-evasion game in three dimensions with complete i...
In this paper an N-pursuer vs. M-evader team conflict is studied. The differential game of border de...
A game involves a number of players, says N, a set of strategies for each player, and a pay of that ...
A differential game based cooperative guidance strategy is proposed for the active-aircraft defence ...
A zero-sum pursuit-evasion differential game with three players, a Target, an Attacker, and a Defend...
A zero-sum pursuit-evasion differential game with three players, a Target, an Attacker, and a Defend...
In this paper, the stroke between missiles (pursuer and evader) is considered. We construct a strate...
The guidance problem of a confrontation between an interceptor, a hypersonic vehicle, and an active ...
This paper addresses the active target defense differential game where an Attacker missile pursues a...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
The active target defense differential game is addressed in this paper. In this differential game an...
From mathematical point of view, game involves a number of players, a set of strategies for each pla...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
Abstract We solve a communication problem between a UAV and a set of receivers, in the presence of a...
Abstract. This paper investigates a complex pursuit-evasion game in three dimensions with complete i...
In this paper an N-pursuer vs. M-evader team conflict is studied. The differential game of border de...
A game involves a number of players, says N, a set of strategies for each player, and a pay of that ...