Geeks, hackers and gamers share a common ‘geek culture’, whose members are defined and define themselves mainly in terms of technology and rationality. The members of geek culture produce and circulate stories to express who they are and to explain and justify what they do. Geek storytelling draws on plots and themes from the wider social and cultural context in which geeks live. The author surveys many stories of heated exchanges and techno-tribal conflicts that date back to the earliest days of personal computing, which construct the “self” and the “enemy”, and express and debate a range of political positions. Geek and Hacker Stories will be of interest to students of digital social science and media studies. Both geeky and non-techni...
Through the course of Binary Domain's action-packed narrative, it becomes increasingly unclear who i...
apparently paradoxical situation in which, while computers are pervading our everyday lives, Compute...
Describes how local hacker communities across Europe appropriated the computer and forged new cultur...
Computer software and its structures, devices and processes are woven into our everyday life. Their ...
This study explores the cultural and technological developments behind the transition of labels like...
Conventional wisdom about young people’s use of digital technology often equates generational identi...
This article investigates the social, technical, and legal affiliations among “geeks” (hackers, lawy...
Hacker and maker spaces (HMSs) are open-access workshops devoted to creative and technical work. The...
ii While media presentation of hackers and other members of the "computer underground " te...
Hacking provides an introduction to the community of hackers and an analysis of the meaning of hacki...
In this qualitative research I analysed two on-line discussions of "computer geeks" about a possible...
In this dissertation I examine the alterglobalization of computer expertise with a focus on the crea...
Narrative is a fundamental means whereby we make sense of our own lives and of the world around us. ...
Through the course of Binary Domain’s action-packed narrative, it becomes increasingly unclear who i...
The Cybercultures Reader brings together key writings covering the whole spectrum of cyberspace and ...
Through the course of Binary Domain's action-packed narrative, it becomes increasingly unclear who i...
apparently paradoxical situation in which, while computers are pervading our everyday lives, Compute...
Describes how local hacker communities across Europe appropriated the computer and forged new cultur...
Computer software and its structures, devices and processes are woven into our everyday life. Their ...
This study explores the cultural and technological developments behind the transition of labels like...
Conventional wisdom about young people’s use of digital technology often equates generational identi...
This article investigates the social, technical, and legal affiliations among “geeks” (hackers, lawy...
Hacker and maker spaces (HMSs) are open-access workshops devoted to creative and technical work. The...
ii While media presentation of hackers and other members of the "computer underground " te...
Hacking provides an introduction to the community of hackers and an analysis of the meaning of hacki...
In this qualitative research I analysed two on-line discussions of "computer geeks" about a possible...
In this dissertation I examine the alterglobalization of computer expertise with a focus on the crea...
Narrative is a fundamental means whereby we make sense of our own lives and of the world around us. ...
Through the course of Binary Domain’s action-packed narrative, it becomes increasingly unclear who i...
The Cybercultures Reader brings together key writings covering the whole spectrum of cyberspace and ...
Through the course of Binary Domain's action-packed narrative, it becomes increasingly unclear who i...
apparently paradoxical situation in which, while computers are pervading our everyday lives, Compute...
Describes how local hacker communities across Europe appropriated the computer and forged new cultur...