This paper presents a study of haptic perception of virtual stiffness and the influence of visual feedback in virtual reality. In this study, a novel and lightweight haptic glove (ExoTen-Glove) based on Twisted String Actuation (TSA) system is presented and evaluated. This system has two independent TSA modules with integrated force sensors and small-size DC motors. ExoTen-Glove provides force feedback to the users during the execution of grasping virtual objects. The overall design, the controller and the preliminary experimental evaluation of the ExoTen-Glove have been shown in this paper. Different experiments have been performed in virtual reality environment using HTC VIVE headset with 2 degrees of freedom grasping tasks, squeezing a p...
The emergence of off-screen interaction devices is bringing the field of virtual reality to a broad ...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Figure 1: Visuo-haptic manipulation as enabled by our novel approach called the “Virtual Mitten”. Ea...
This paper presents a study of haptic perception of virtual stiffness and the influence of visual fe...
A compact and light-weight wearable haptic glove (ExoTen-Glove) based on Twisted String Actuation (T...
This paper presents a novel lightweight and simple TSA-based (twisted string actuation) wearable hap...
In this paper, we discuss the development of cost effective, wireless, and wearable vibrotactile hap...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...
This study compares the Weber fraction for human perception of stiffness among three conditions: vis...
In this work, we introduce an integrated multi-finger wearable haptic setup which discriminate the s...
In virtual/augmented/mixed reality (VR/AR/MR) applications, rendering soft virtual objects using a h...
In this study, a haptic device is proposed for virtual reality (VR) applications. The proposed hapti...
Abstract Novel haptics technologies are urgently needed to bridge the gap between entirely physical ...
Abstract—One of the key requirements for a Virtual Reality system is the multimodal, real-time inter...
Haptic technology allows us to experience tactile and force sensations without the need to expose ou...
The emergence of off-screen interaction devices is bringing the field of virtual reality to a broad ...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Figure 1: Visuo-haptic manipulation as enabled by our novel approach called the “Virtual Mitten”. Ea...
This paper presents a study of haptic perception of virtual stiffness and the influence of visual fe...
A compact and light-weight wearable haptic glove (ExoTen-Glove) based on Twisted String Actuation (T...
This paper presents a novel lightweight and simple TSA-based (twisted string actuation) wearable hap...
In this paper, we discuss the development of cost effective, wireless, and wearable vibrotactile hap...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...
This study compares the Weber fraction for human perception of stiffness among three conditions: vis...
In this work, we introduce an integrated multi-finger wearable haptic setup which discriminate the s...
In virtual/augmented/mixed reality (VR/AR/MR) applications, rendering soft virtual objects using a h...
In this study, a haptic device is proposed for virtual reality (VR) applications. The proposed hapti...
Abstract Novel haptics technologies are urgently needed to bridge the gap between entirely physical ...
Abstract—One of the key requirements for a Virtual Reality system is the multimodal, real-time inter...
Haptic technology allows us to experience tactile and force sensations without the need to expose ou...
The emergence of off-screen interaction devices is bringing the field of virtual reality to a broad ...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Figure 1: Visuo-haptic manipulation as enabled by our novel approach called the “Virtual Mitten”. Ea...