The social and individual aspects of MOOCs are two sides of the same coin. However, while the majority of MOOC designs do not valorise the potential that a massive audience could bring in, several studies highlight the solo-mission mode of MOOC users’ experience. Based on implementation intention, social presence, social influence and flow theory we conceptualise our gamification design of MOOCs that embraces their social and individual aspects. We present the gamification design process, our theoretical framework, the quantitative and qualitative results of our study to identify the most suitable game elements, their conceptual design, and our recommendations. Our findings enable designers of gamification and MOOCs as well, to see these tw...
Technological development supports the distribution of education to various parts of the world throu...
Learner engagement and sustained motivation belong to some central challenges in designing and facil...
Learner engagement and sustained motivation belong to some central challenges in designing and facil...
The social and individual aspects of MOOCs are two sides of the same coin. However, while the majori...
The social and individual aspects of MOOCs are two sides of the same coin. However, while the majori...
The social and individual aspects of MOOCs are two sides of the same coin. However, while the majori...
Over the past few years, massive online open courses (MOOCs) have been increasingly identified as te...
Over the past few years, massive online open courses (MOOCs) have been increasingly identified as te...
Massive Online Open Courses (MOOCs) have increasingly become objects of research interest and studie...
Gamification is well known as a design strategy used to generate a change in users’ behaviour, such ...
Gamification has gained great interest recently in several fields. However, while the literature rep...
A Massive Open Online Course (MOOC) is a type of online learning environment that has the potential ...
A Massive Open Online Course (MOOC) is a type of online learning environment that has the potential ...
It has been 10 years since the first MOOC was prepared by George Siemens and Stephen Downes on conne...
Producción CientíficaAlthough MOOCs are being established as a very popular technology to support le...
Technological development supports the distribution of education to various parts of the world throu...
Learner engagement and sustained motivation belong to some central challenges in designing and facil...
Learner engagement and sustained motivation belong to some central challenges in designing and facil...
The social and individual aspects of MOOCs are two sides of the same coin. However, while the majori...
The social and individual aspects of MOOCs are two sides of the same coin. However, while the majori...
The social and individual aspects of MOOCs are two sides of the same coin. However, while the majori...
Over the past few years, massive online open courses (MOOCs) have been increasingly identified as te...
Over the past few years, massive online open courses (MOOCs) have been increasingly identified as te...
Massive Online Open Courses (MOOCs) have increasingly become objects of research interest and studie...
Gamification is well known as a design strategy used to generate a change in users’ behaviour, such ...
Gamification has gained great interest recently in several fields. However, while the literature rep...
A Massive Open Online Course (MOOC) is a type of online learning environment that has the potential ...
A Massive Open Online Course (MOOC) is a type of online learning environment that has the potential ...
It has been 10 years since the first MOOC was prepared by George Siemens and Stephen Downes on conne...
Producción CientíficaAlthough MOOCs are being established as a very popular technology to support le...
Technological development supports the distribution of education to various parts of the world throu...
Learner engagement and sustained motivation belong to some central challenges in designing and facil...
Learner engagement and sustained motivation belong to some central challenges in designing and facil...