Mustafa Özçetin,1 Funda Gümüştaş,2 Yakup Çağ,3 İnci Zaim Gökbay,4 Ahu Özmel31Istanbul Faculty of Medicine, Department of Pediatrics, Istanbul University, Istanbul, Turkey; 2Department of Child and Adolescent Psychiatry, Marmara University Research and Training Hospital, Istanbul, Turkey; 3University of Health Sciences, Dr. Lütfi Kırdar Kartal Training and Research Hospital, Department of Pediatrics, Istanbul, Turkey; 4Department of Informatics, Istanbul University, Istanbul, TurkeyObjectives: Video games are especially popular among adolescents and young adults as a form of entertainment and the amount of time spent playing video games has increased rapidly. The main objective of this study is to ...
These days children spend a lot of time playing a variety of video games, created for different ages...
Previous research has shown both positive and negative effects of gaming on academic and cognitive p...
Nowadays, video games have become the most popular form of entertainment. For this reason, it is cru...
Objectives: Video games are especially popular among adolescents and young adults as a form of enter...
Video games are a wildly popular past time in not only America, but other countries as well. Its pop...
Over the past several decades, technological advancements in entertain- ment systems have given rise...
Background: The novelty of the present study was to interpret the relation of the videogame usage in...
OBJECTIVE: Despite extensive debate, the proposed benefits and risks of video gaming in young people...
Current scientific evidence has corroborated that one way of stimulating cognitive function is thro...
A growing number of children and adolescents play video games (VGs) for long amounts of time. The cu...
peer reviewedRecent studies in adults have shown an advantage for video games players compared to no...
Previous research has shown both positive and negative effects of gaming on academic and cognitive p...
Previous studies have suggested that playing action video games is related to improvement in many co...
The purpose of this investigation was to examine whether playing video games affected children’s abi...
International audienceAbstract Background Examining whether any association exists between addiction...
These days children spend a lot of time playing a variety of video games, created for different ages...
Previous research has shown both positive and negative effects of gaming on academic and cognitive p...
Nowadays, video games have become the most popular form of entertainment. For this reason, it is cru...
Objectives: Video games are especially popular among adolescents and young adults as a form of enter...
Video games are a wildly popular past time in not only America, but other countries as well. Its pop...
Over the past several decades, technological advancements in entertain- ment systems have given rise...
Background: The novelty of the present study was to interpret the relation of the videogame usage in...
OBJECTIVE: Despite extensive debate, the proposed benefits and risks of video gaming in young people...
Current scientific evidence has corroborated that one way of stimulating cognitive function is thro...
A growing number of children and adolescents play video games (VGs) for long amounts of time. The cu...
peer reviewedRecent studies in adults have shown an advantage for video games players compared to no...
Previous research has shown both positive and negative effects of gaming on academic and cognitive p...
Previous studies have suggested that playing action video games is related to improvement in many co...
The purpose of this investigation was to examine whether playing video games affected children’s abi...
International audienceAbstract Background Examining whether any association exists between addiction...
These days children spend a lot of time playing a variety of video games, created for different ages...
Previous research has shown both positive and negative effects of gaming on academic and cognitive p...
Nowadays, video games have become the most popular form of entertainment. For this reason, it is cru...