This paper discusses the expressions used to refer to the experience of immersive in narrative games. The starting point is a review of the meanings associated with the suspension of disbelief in literature, cinema and television, challenging the myth of the naïve audience that cannot distinguish between representation and reality.Two characteristics of interactive media narratives – the possibility of agency and the disparities between hardware and software interfaces – reveal the active nature of the audience’s involvement with media representations. It is proposed that, in the case of games, this ability, which allows for simultaneous actions in the world of games and in the real world, is better described as a performance of belief
El presente artículo aborda el videojuego como objeto de investigación, en concreto, l...
Neste artigo pretendemos apresentar uma análise do projecto The Path, do colectivo belga Tale of Tal...
The objective of this paper is to reflect about the immersive processes in pervasive games, especial...
This paper discusses the expressions used to refer to the experience of immersive in narrative games...
A temÃtica da dissertaÃÃo desdobra-se no estudo das narrativas ficcionais nos games e a forma como e...
No decorrer das últimas décadas, com o avanço das tecnologias de comunicação audiovisual, temos assi...
The article aims at narrative in digital games. It is constructed from the following perceptions: a)...
In recent years, the continuous technological evolution has led to the development of complex fictio...
O objetivo deste trabalho é entender como o jogo narrativo de aventura para videogame consegue atrai...
Treball Final de Grau en Comunicació Audiovisual. Codi: CA0932. Curs 2013-2014The technological evol...
The present study aims to investigate how is the narrative in videogames. Our research led us to ide...
This article aims to investigate the use of the body as the command interface on the relation betwee...
The new social practices have given rise to a new type of text that, although not as new, operates w...
O conceito de narrativa imersiva enfoca narrativas enquanto forma de promover o estado psicológico ...
Video games are among the technologies of media which make a great impact on the contemporaneity. Th...
El presente artículo aborda el videojuego como objeto de investigación, en concreto, l...
Neste artigo pretendemos apresentar uma análise do projecto The Path, do colectivo belga Tale of Tal...
The objective of this paper is to reflect about the immersive processes in pervasive games, especial...
This paper discusses the expressions used to refer to the experience of immersive in narrative games...
A temÃtica da dissertaÃÃo desdobra-se no estudo das narrativas ficcionais nos games e a forma como e...
No decorrer das últimas décadas, com o avanço das tecnologias de comunicação audiovisual, temos assi...
The article aims at narrative in digital games. It is constructed from the following perceptions: a)...
In recent years, the continuous technological evolution has led to the development of complex fictio...
O objetivo deste trabalho é entender como o jogo narrativo de aventura para videogame consegue atrai...
Treball Final de Grau en Comunicació Audiovisual. Codi: CA0932. Curs 2013-2014The technological evol...
The present study aims to investigate how is the narrative in videogames. Our research led us to ide...
This article aims to investigate the use of the body as the command interface on the relation betwee...
The new social practices have given rise to a new type of text that, although not as new, operates w...
O conceito de narrativa imersiva enfoca narrativas enquanto forma de promover o estado psicológico ...
Video games are among the technologies of media which make a great impact on the contemporaneity. Th...
El presente artículo aborda el videojuego como objeto de investigación, en concreto, l...
Neste artigo pretendemos apresentar uma análise do projecto The Path, do colectivo belga Tale of Tal...
The objective of this paper is to reflect about the immersive processes in pervasive games, especial...