Background: Internet Gaming Disorder (IGD) and Hikikomori (an extreme form of social real-life withdrawal, where individuals isolate themselves from society) have both been suggested as mental disorders that require further clinical research, particularly among young adult populations. Objective: To add to the extant literature, the present study used a cross-cultural, cross-sectional design to investigate the association between Hikikomori and IGD, and the potential moderating effects of reported game-playing time and living with parents. Method: Two online samples of 153 Australian and 457 U.S.-North American young adult players of Massively Multiplayer Online (MMO) games were collected. The nine-item Internet Gaming Disorder Scale-Short ...
Abstract Internet game disorder (IGD) is characterized as an excessive and uncontrolled game designe...
Several studies have documented the existence of a behavioral addiction related to Video Games, whic...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...
Background: Internet Gaming Disorder (IGD) and Hikikomori (an extreme form of real-life social withd...
Internet gaming disorder (IGD) is the most recent term used to describe problematic or pathological ...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game a...
Introduction: Gaming disorder was included in the 11th revision of the International Classification ...
Background: The prevalence of Internet Gaming Disorder (IGD) in the Italian population of gamers is ...
Introduction: Gaming Disorder (GD) was added to the recent publication of the International Classifi...
Objectives: The aims of this study were to explore hikikomori (prolonged social withdrawal) as well...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game ad...
Background: Videogame addiction has been suggested as a tentative disorder in 2013 by the American P...
The internet, online games, smartphones are things that are very familiar with the lives of millenni...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...
International audienceUNLABELLED: ABSTRACT: BACKGROUND: Massively Multiplayer Online Role-Playing Ga...
Abstract Internet game disorder (IGD) is characterized as an excessive and uncontrolled game designe...
Several studies have documented the existence of a behavioral addiction related to Video Games, whic...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...
Background: Internet Gaming Disorder (IGD) and Hikikomori (an extreme form of real-life social withd...
Internet gaming disorder (IGD) is the most recent term used to describe problematic or pathological ...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game a...
Introduction: Gaming disorder was included in the 11th revision of the International Classification ...
Background: The prevalence of Internet Gaming Disorder (IGD) in the Italian population of gamers is ...
Introduction: Gaming Disorder (GD) was added to the recent publication of the International Classifi...
Objectives: The aims of this study were to explore hikikomori (prolonged social withdrawal) as well...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game ad...
Background: Videogame addiction has been suggested as a tentative disorder in 2013 by the American P...
The internet, online games, smartphones are things that are very familiar with the lives of millenni...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...
International audienceUNLABELLED: ABSTRACT: BACKGROUND: Massively Multiplayer Online Role-Playing Ga...
Abstract Internet game disorder (IGD) is characterized as an excessive and uncontrolled game designe...
Several studies have documented the existence of a behavioral addiction related to Video Games, whic...
The American Psychiatric Association identified Internet Gaming Disorder as a new potential psychiat...