This work addresses the impact of a geovisualization’s level of realism on a user’s experience in indoor navigation. The key part of the work is a user study in which participants navigated along a designated evacuation route previously learnt in a virtual tour or traditional 2D floor plan. The efficiency and effectiveness of completing the task was measured by the number of incorrect turns during navigation and completion time. The complexity of mental spatial representations that participants developed before and after navigating the route was also evaluated. The data was obtained using several qualitative and quantitative research methods (mobile eye tracking, structured interviews, sketching of cognitive maps, creation of na...
How individual differences in visuospatial thinking relate to environment learning from navigation i...
Route guidance systems provide spatial information that supplement real-world experiences ...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...
Background. One of the aims of research in spatial cognition is to examine the factors capable of op...
Indoor spaces are fundamentally different from outdoor spaces in terms of the lack of vistas and res...
Broadly, this paper is about designing memorable 3D geovisualizations for spatial knowledge acquisit...
An environment can be experienced by moving around in it, inspecting it from above, studying a map, ...
The use of virtual environments (VE) for navigation-related studies, such as spatial cognition and p...
We describe three human spatial navigation experiments that investigate the role of perception, memo...
The use of virtual environments (VE) for navigation-related studies, such as spatial cognition and p...
Previous studies have shown that spatial knowledge acquisition differs across individuals in both re...
The present study examined if spatial knowledge gained from a virtual environment (VE) is affected b...
Few things are as fundamental to the human experience as spatial navigation in the real and virtual ...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
How individual differences in visuospatial thinking relate to environment learning from navigation i...
Route guidance systems provide spatial information that supplement real-world experiences ...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...
Background. One of the aims of research in spatial cognition is to examine the factors capable of op...
Indoor spaces are fundamentally different from outdoor spaces in terms of the lack of vistas and res...
Broadly, this paper is about designing memorable 3D geovisualizations for spatial knowledge acquisit...
An environment can be experienced by moving around in it, inspecting it from above, studying a map, ...
The use of virtual environments (VE) for navigation-related studies, such as spatial cognition and p...
We describe three human spatial navigation experiments that investigate the role of perception, memo...
The use of virtual environments (VE) for navigation-related studies, such as spatial cognition and p...
Previous studies have shown that spatial knowledge acquisition differs across individuals in both re...
The present study examined if spatial knowledge gained from a virtual environment (VE) is affected b...
Few things are as fundamental to the human experience as spatial navigation in the real and virtual ...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
How individual differences in visuospatial thinking relate to environment learning from navigation i...
Route guidance systems provide spatial information that supplement real-world experiences ...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...