Contains fulltext : 197921.pdf (publisher's version ) (Open Access)Emerging research suggests that commercial, off-the-shelf video games have potential applications in preventive and therapeutic medicine. Despite these promising findings, systematic efforts to characterize and better understand this potential have not been undertaken. Serious academic study of the therapeutic potential of commercial video games faces several challenges, including a lack of standard terminology, rapidly changing technology, societal attitudes toward video games, and understanding and accounting for complex interactions between individual, social, and cultural health determinants. As a vehicle to launch a new interdisciplinary research agend...
Over the recent years, mental health has become a major disease burden globally. Untreated mental il...
While evidence supports that some commercial off-the-shelf video games may promote mental wellbeing,...
peer-reviewedGlobally, depression and anxiety are the two most prevalent mental health disorders. Th...
Emerging research suggests that commercial, off-the-shelf video games have potential applications in...
Emerging research suggests that commercial, off-the-shelf video games have potential applications in...
Emerging research suggests that commercial, off-the-shelf video games have potential applications in...
Background: There has been research on the use of offl ine video games for therapeutic purposes but ...
The purpose of this thesis was to find out if video games could possibly improve one’s wellbeing. So...
Context: Video games represent a multibillion-dollar industry in the U.S. Although video gaming has ...
CONTEXT: Video games represent a multibillion-dollar industry in the U.S. Although video gaming has ...
Context: Video games represent a multibillion-dollar industry in the U.S. Although video gaming has ...
The development of digital technologies is rapidly providing mental health researchers and clinician...
Mental health problems among adolescents are growing throughout the world today.In recent years, ma...
Marketing text: This innovative book explores how games can be serious, even though most people gene...
Background: Previous review studies have suggested that computer games can serve as an alternative o...
Over the recent years, mental health has become a major disease burden globally. Untreated mental il...
While evidence supports that some commercial off-the-shelf video games may promote mental wellbeing,...
peer-reviewedGlobally, depression and anxiety are the two most prevalent mental health disorders. Th...
Emerging research suggests that commercial, off-the-shelf video games have potential applications in...
Emerging research suggests that commercial, off-the-shelf video games have potential applications in...
Emerging research suggests that commercial, off-the-shelf video games have potential applications in...
Background: There has been research on the use of offl ine video games for therapeutic purposes but ...
The purpose of this thesis was to find out if video games could possibly improve one’s wellbeing. So...
Context: Video games represent a multibillion-dollar industry in the U.S. Although video gaming has ...
CONTEXT: Video games represent a multibillion-dollar industry in the U.S. Although video gaming has ...
Context: Video games represent a multibillion-dollar industry in the U.S. Although video gaming has ...
The development of digital technologies is rapidly providing mental health researchers and clinician...
Mental health problems among adolescents are growing throughout the world today.In recent years, ma...
Marketing text: This innovative book explores how games can be serious, even though most people gene...
Background: Previous review studies have suggested that computer games can serve as an alternative o...
Over the recent years, mental health has become a major disease burden globally. Untreated mental il...
While evidence supports that some commercial off-the-shelf video games may promote mental wellbeing,...
peer-reviewedGlobally, depression and anxiety are the two most prevalent mental health disorders. Th...