Item does not contain fulltextSerious games are increasingly being used for training of communicative skills. The main idea is to create a virtual environment in which a trainee can interact with graphically embodied virtual characters. By designing scenarios in such way that the character's behaviour provides direct feedback on the correctness of the trainee's choices, an interactive learning experience is created. This paper explores the potential of this approach in the domain of law enforcement. A prototype has been developed of a serious game that enables police academy students to train their communicative skills. A pilot study with 41 students has been conducted. The results show that this is a promising instrument for education in t...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
A prevailing goal of digital game-based learning is to support education with serious games. Yet ser...
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
Serious games are increasingly being used for training of social skills. The main idea is to create ...
Serious games are increasingly being used for training of social skills. The main idea is to create ...
Serious games can be used to improve people’s social awareness by letting them experience difficult ...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Abstract—Serious games can be used to improve people’s social awareness by letting them experience d...
In this paper, we describe an application of responsive virtual humans to train law enforcement pers...
This book provides a comprehensive and practically minded introduction into serious games for law en...
This discussion paper presents ideas for designing a serious game for tutoring police officers in tr...
Communication skills are designated as one the keys skills for the 21st century. Practice by trainin...
This chapter is an introduction to the field of serious games, with emphasis on law enforcement agen...
As technology becomes pervasive in everyday life, there are very few crimes that don’t have some ‘cy...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
A prevailing goal of digital game-based learning is to support education with serious games. Yet ser...
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
Serious games are increasingly being used for training of social skills. The main idea is to create ...
Serious games are increasingly being used for training of social skills. The main idea is to create ...
Serious games can be used to improve people’s social awareness by letting them experience difficult ...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Abstract—Serious games can be used to improve people’s social awareness by letting them experience d...
In this paper, we describe an application of responsive virtual humans to train law enforcement pers...
This book provides a comprehensive and practically minded introduction into serious games for law en...
This discussion paper presents ideas for designing a serious game for tutoring police officers in tr...
Communication skills are designated as one the keys skills for the 21st century. Practice by trainin...
This chapter is an introduction to the field of serious games, with emphasis on law enforcement agen...
As technology becomes pervasive in everyday life, there are very few crimes that don’t have some ‘cy...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
A prevailing goal of digital game-based learning is to support education with serious games. Yet ser...