A. Go-NoGo task. Modified with permission from (26). Participants are presented with four stimuli for 36 trials each in fully randomized order. After a short ‘wait’ interval, they implement a decision of either to press or not press a button. Subjects discover by trial and error the two possible outcomes for choice of each stimulus (win/nothing or nothing/loss) and across trials learn which decision, ‘Go’ or ‘NoGo’, most often (with probability 0.8) leads to the best outcome. B. Longitudinal study structure, summarizing and illustrating the stages described in Methods.</p
Background To be able to make valid inferences on stated preference data from a Discrete Choice Expe...
<p>Trials began with a perception phase (blue; contrasted in analysis). Image acquisition was time-l...
<p>(A) Design of the cued go-nogo-change task. In expecting go-trials, the cue (black square) was al...
<p>One of four abstract stimuli was presented, followed by a waiting period (+). This, as well as th...
(A) Schematic of the go/no-go learning task. On each trial, a fixation cross was presented for 1000–...
<p><b>A:</b> sequence of two Choice Trials, demonstrating the display of outcome options and outcome...
<p>(a) Stop signal paradigm. In “go” trials (∼75%), observers responded to the go signal (a circle),...
(a) In each trial, a cue appears on screen and response-dependent feedback follows. By trial and err...
<p>(A) Experimental timeline. The experiment contained two types of trial in which subjects chose be...
<p>(A) Possible locations for cues and targets; (B) Congruant trial; (C) Incongruent trial; (D) Tria...
<p>Participants' performances in recurrent (red) and open (green) episodes plotted against the numbe...
<p>OBJECTIVE: We investigated how the order in which information is presented affects when a person ...
Background To be able to make valid inferences on stated preference data from a Discrete Choice Expe...
<p>(A) Trial structure in the temporal-order judgment task. In each trial, monkeys pulled a joystick...
<p>A. Trial types. B. Trial timing. Two bets were presented and the participants' task was to indica...
Background To be able to make valid inferences on stated preference data from a Discrete Choice Expe...
<p>Trials began with a perception phase (blue; contrasted in analysis). Image acquisition was time-l...
<p>(A) Design of the cued go-nogo-change task. In expecting go-trials, the cue (black square) was al...
<p>One of four abstract stimuli was presented, followed by a waiting period (+). This, as well as th...
(A) Schematic of the go/no-go learning task. On each trial, a fixation cross was presented for 1000–...
<p><b>A:</b> sequence of two Choice Trials, demonstrating the display of outcome options and outcome...
<p>(a) Stop signal paradigm. In “go” trials (∼75%), observers responded to the go signal (a circle),...
(a) In each trial, a cue appears on screen and response-dependent feedback follows. By trial and err...
<p>(A) Experimental timeline. The experiment contained two types of trial in which subjects chose be...
<p>(A) Possible locations for cues and targets; (B) Congruant trial; (C) Incongruent trial; (D) Tria...
<p>Participants' performances in recurrent (red) and open (green) episodes plotted against the numbe...
<p>OBJECTIVE: We investigated how the order in which information is presented affects when a person ...
Background To be able to make valid inferences on stated preference data from a Discrete Choice Expe...
<p>(A) Trial structure in the temporal-order judgment task. In each trial, monkeys pulled a joystick...
<p>A. Trial types. B. Trial timing. Two bets were presented and the participants' task was to indica...
Background To be able to make valid inferences on stated preference data from a Discrete Choice Expe...
<p>Trials began with a perception phase (blue; contrasted in analysis). Image acquisition was time-l...
<p>(A) Design of the cued go-nogo-change task. In expecting go-trials, the cue (black square) was al...