Virtual Heritage is the use of digital media to reconstruct cultures and cultural artifacts as they are today or as they might have been in the past. The central element is usually a threedimensional computer model of a person, place, or thing. Frequently, these are ancient monuments, temples, homes, and other social spaces (Jacobson, 2008). The goal of Virtual Heritage is to draw viewers into the virtual world and allow them to directly experience the overall context of the environment. This phenomenon is known to researchers as “presence.” It is a long held belief that the increased presence yields better the opportunities for deeper learning (Devine, 2007)
Museums are traditionally considered learning environments and are ordinarily used for non-formal ed...
Cultural heritage is neither static nor stable. There is a need to explore ways for effectively comm...
The use of computer technology is becoming a necessity to many organizations particularly as a means...
Virtual Heritage is the use of digital media to reconstruct cultures and cultural artifacts as they...
Applying virtual reality and virtual-world technology to historical knowledge and to cultural herita...
The focus of this book—on archaeology and the classics reinvigorated by puppetry and performance, us...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
This paper argues (i) that understanding of a place (especially in heritage environments) requires a...
How can we transmit the values and interpretations of cultural heritage (using virtual reality) in w...
International audienceThanks to rapid development of Virtual Reality technologies, the research is n...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
Cultural heritage is neither static nor stable. There is a need to explore ways for effectively comm...
The process of documenting cultural heritage digitally has emerged with the recent technological dev...
Experimental system have been developed to introduce new ways of enjoying cultural heritage using di...
The birth of virtual reality marked a new path forward and also gave a fresh view of reality, allowi...
Museums are traditionally considered learning environments and are ordinarily used for non-formal ed...
Cultural heritage is neither static nor stable. There is a need to explore ways for effectively comm...
The use of computer technology is becoming a necessity to many organizations particularly as a means...
Virtual Heritage is the use of digital media to reconstruct cultures and cultural artifacts as they...
Applying virtual reality and virtual-world technology to historical knowledge and to cultural herita...
The focus of this book—on archaeology and the classics reinvigorated by puppetry and performance, us...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
This paper argues (i) that understanding of a place (especially in heritage environments) requires a...
How can we transmit the values and interpretations of cultural heritage (using virtual reality) in w...
International audienceThanks to rapid development of Virtual Reality technologies, the research is n...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
Cultural heritage is neither static nor stable. There is a need to explore ways for effectively comm...
The process of documenting cultural heritage digitally has emerged with the recent technological dev...
Experimental system have been developed to introduce new ways of enjoying cultural heritage using di...
The birth of virtual reality marked a new path forward and also gave a fresh view of reality, allowi...
Museums are traditionally considered learning environments and are ordinarily used for non-formal ed...
Cultural heritage is neither static nor stable. There is a need to explore ways for effectively comm...
The use of computer technology is becoming a necessity to many organizations particularly as a means...