This action research study investigated the use of child-led play in an after school club as a means to reduce peer conflict and increase cooperation. Prior literature suggests that children behave differently during imaginative play and exhibit greater natural behavior regulation when adult involvement is limited or removed. A small group of child participants, aged 9-14 years, were given materials necessary for a roleplaying game where players take on imaginary characters and cooperatively complete dangerous quests. One child acted as game leader, designing the adventure’s challenges and providing rules adjudication. The children attended six game sessions and completed questionnaires after each meeting. I recorded incidents of conflict b...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
The role-playing game is the leading activity for preschoolers that is why it makes conditions the m...
This action research study aims to determine the effect of control-based group games on self-control...
A NEW PHASE of Part I begins with this chapter by Layman Allen. The chief difference between the ear...
Prominent theorists assert that engaging in sociodramatic play is an essential activity for the deve...
A NEW PHASE of Part I begins with this chapter by Layman Allen. The chief difference between the ear...
Abstract: We address the problem of breaking the flow of gaming to prevent excessive game play. Earl...
The purpose of this research was to examine whether purposeful work, structured play, and student le...
SELF-REGULATION IN YOUNG CHILDREN 3 Abstract The purpose of this research was to determine the effec...
The early childhood years are a crucial time for the development of self-regulation—an array of comp...
The purpose of this research was to examine whether purposeful work, structured play, and student le...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
Gifted children develop asynchronously, often advanced for their age cognitively, but at or between ...
The role-playing game is the leading activity for preschoolers that is why it makes conditions the m...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
The role-playing game is the leading activity for preschoolers that is why it makes conditions the m...
This action research study aims to determine the effect of control-based group games on self-control...
A NEW PHASE of Part I begins with this chapter by Layman Allen. The chief difference between the ear...
Prominent theorists assert that engaging in sociodramatic play is an essential activity for the deve...
A NEW PHASE of Part I begins with this chapter by Layman Allen. The chief difference between the ear...
Abstract: We address the problem of breaking the flow of gaming to prevent excessive game play. Earl...
The purpose of this research was to examine whether purposeful work, structured play, and student le...
SELF-REGULATION IN YOUNG CHILDREN 3 Abstract The purpose of this research was to determine the effec...
The early childhood years are a crucial time for the development of self-regulation—an array of comp...
The purpose of this research was to examine whether purposeful work, structured play, and student le...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
Gifted children develop asynchronously, often advanced for their age cognitively, but at or between ...
The role-playing game is the leading activity for preschoolers that is why it makes conditions the m...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
The role-playing game is the leading activity for preschoolers that is why it makes conditions the m...