In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just want to watch or read about their favorite characters— they want to be them. They don the robes of Gryffindor, flick their wands, and drink the butterbeer. The owners of fantasy properties understand this, expanding their offerings from light sabers to the Galaxy’s Edge®, the new Disney Star Wars immersive theme park opening in 2019. Since Star Wars, Congress and the courts have abetted what is now a $262 billion-a-year industry in merchandising, fashioning “merchandising rights” appurtenant to copyrights and trademarks that give fantasy owners exclusive rights to supply our fantasy worlds with everything from goods to a good time. But are the...
This Article proposes measures that attempt to strike the balance between creation and access. The v...
Copyright law is designed to protect the ownership and financial rights of the original author of a ...
Licensing deals between videogame developers and celebrities for the use of the latter’s likenesse...
In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just w...
In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just w...
In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just w...
In 2008, J.K. Rowling and her publishers instigated a lawsuit against one of her biggest fans. The W...
Much of the real value in the entertainment industry today lies in franchises – fictional universes,...
Licensed games—analog or digital games that are made under contract using pre-existing intellectual ...
Licensed games—analog or digital games that are made under contract using pre-existing intellectual ...
Fictional characters have a gigantic commercial and social appeal. Fans create fanfiction and other ...
Fan culture, in the form of fan-created works like fanfiction, fanart, and fanvids, is often associa...
Patent law promotes innovation by giving inventors 20-year-long exclusive rights to their inventions...
The past four decades have been witness to the realization of ideas which, when first contemplated, ...
The widespread celebrity culture in today\u27s society has signaled a shift from celebrity product e...
This Article proposes measures that attempt to strike the balance between creation and access. The v...
Copyright law is designed to protect the ownership and financial rights of the original author of a ...
Licensing deals between videogame developers and celebrities for the use of the latter’s likenesse...
In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just w...
In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just w...
In today’s economy, consumers demand experiences. From Star Wars to Harry Potter, fans do not just w...
In 2008, J.K. Rowling and her publishers instigated a lawsuit against one of her biggest fans. The W...
Much of the real value in the entertainment industry today lies in franchises – fictional universes,...
Licensed games—analog or digital games that are made under contract using pre-existing intellectual ...
Licensed games—analog or digital games that are made under contract using pre-existing intellectual ...
Fictional characters have a gigantic commercial and social appeal. Fans create fanfiction and other ...
Fan culture, in the form of fan-created works like fanfiction, fanart, and fanvids, is often associa...
Patent law promotes innovation by giving inventors 20-year-long exclusive rights to their inventions...
The past four decades have been witness to the realization of ideas which, when first contemplated, ...
The widespread celebrity culture in today\u27s society has signaled a shift from celebrity product e...
This Article proposes measures that attempt to strike the balance between creation and access. The v...
Copyright law is designed to protect the ownership and financial rights of the original author of a ...
Licensing deals between videogame developers and celebrities for the use of the latter’s likenesse...