This paper presents a case study on OpenDesignStudio (ODS), an online, virtual design studio used to support a Design and Innovation qualification at The Open University (UK). The case presents the main design and development iterations ODS over a period of nearly 15 years and presents recent usage data of large-scale student populations (3000+ students). As such it is one of the largest and longest online, distance design studios, representing a unique longitudinal study of Virtual Design Studio use. The case highlights the importance of learning design, social learning mechanisms, and induction into studio culture
The emergence of new networked technologies such as virtual learning environments (VLEs) and digital...
In this paper, we describe a case study of computer-supported collaborative learning in design using...
In 2009, Deakin University and the Chinese University of Hong Kong trailed the use of Web 2.0 techno...
The use of virtual design studios (VDS) in practice-based STEM education is increasing but requires ...
The Open University has been teaching design at a distance for three decades. In this time delivery ...
From its inception in the 1970s the UK Open University faced the challenge of teaching design to stu...
The OLDS-MOOC (http://olds.ac.uk) for learning design developed a project-based structure with alter...
The development of e-learning platforms is fundamentally changing the nature of education across all...
In this paper we examine the role of social networking and online community building in distance des...
For over 70 years studio-based learning (SBL) continues to have a powerful influence on the creation...
Distance based design education is limited in its ability to support learners’ exploration of tangib...
The process of moving the physical design studio experience, where social interaction is a guiding p...
Design Studio teaching has been an established method in art and design academia for over 80 years. ...
Cataloged from PDF version of article.The studio is widely accepted as the core in design education ...
By questioning what we mean by the term ‘designer’ this paper describes the ideas behind a new Open ...
The emergence of new networked technologies such as virtual learning environments (VLEs) and digital...
In this paper, we describe a case study of computer-supported collaborative learning in design using...
In 2009, Deakin University and the Chinese University of Hong Kong trailed the use of Web 2.0 techno...
The use of virtual design studios (VDS) in practice-based STEM education is increasing but requires ...
The Open University has been teaching design at a distance for three decades. In this time delivery ...
From its inception in the 1970s the UK Open University faced the challenge of teaching design to stu...
The OLDS-MOOC (http://olds.ac.uk) for learning design developed a project-based structure with alter...
The development of e-learning platforms is fundamentally changing the nature of education across all...
In this paper we examine the role of social networking and online community building in distance des...
For over 70 years studio-based learning (SBL) continues to have a powerful influence on the creation...
Distance based design education is limited in its ability to support learners’ exploration of tangib...
The process of moving the physical design studio experience, where social interaction is a guiding p...
Design Studio teaching has been an established method in art and design academia for over 80 years. ...
Cataloged from PDF version of article.The studio is widely accepted as the core in design education ...
By questioning what we mean by the term ‘designer’ this paper describes the ideas behind a new Open ...
The emergence of new networked technologies such as virtual learning environments (VLEs) and digital...
In this paper, we describe a case study of computer-supported collaborative learning in design using...
In 2009, Deakin University and the Chinese University of Hong Kong trailed the use of Web 2.0 techno...