L'utilisation du jeu pour les apprentissages n'est pas une idée nouvelle. Cependant, l'étude de jeux à but éducatif montre que les concepteurs de jeux éprouvent des difficultés pour articuler didactique et ludique. C'est à ce niveau que se porte notre réflexion, particulièrement sur les conditions d'une articulation du ludique et du didactique lors du processus de conception d'une ressource. La prise en compte de cette articulation nous a conduit à introduire un nouveau terme jeu-situation désignant cet objet situé entre une situation didactique où les apprentissages sont prioritaires et un jeu où le ludique est prédominant. Notre travail se décompose en deux temps : la conception d'un jeu-situation numérique pour l'apprentissage de l'énumé...
International audienceThis paper is based on a work carried out for the Tamagocours project, a game ...
L’objectif de la thèse est d’étudier l’usage du jeu dans l’enseignement des mathématiques à l’école ...
[EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover...
The use of the game for learning is not a new idea. However, the study of educational purpose games ...
Online teaching became the new normal during the year 2020-2021, not without any difficulties. Teach...
The use of games in lessons seems to be not so serious for a teacher, an educational professional, s...
During my theoretical research, I firstly interessed myself in what a game could be. It is largely e...
Dans un contexte marqué par une rupture entre la culture numérique des jeunes et la culture universi...
International audiencePlaying is one of the most important activities of children. It constitutes a ...
This research is part of an interdisciplinary reflection on the game design of didactic video games ...
This case uses a worked or “working example” model (Gee, 2010), documenting the implementation of a ...
Today, at a time of digital revolution and pedagogical innovation, new technologies have emerged to ...
The subject matter of this dissertation is to know if the game facilitates mathematics’ school-bases...
The game is a very wide-spread educational tool in cycle 1 to the elementary school, however its use...
International audienceThe development of pedagogies that can provide alternatives to traditional app...
International audienceThis paper is based on a work carried out for the Tamagocours project, a game ...
L’objectif de la thèse est d’étudier l’usage du jeu dans l’enseignement des mathématiques à l’école ...
[EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover...
The use of the game for learning is not a new idea. However, the study of educational purpose games ...
Online teaching became the new normal during the year 2020-2021, not without any difficulties. Teach...
The use of games in lessons seems to be not so serious for a teacher, an educational professional, s...
During my theoretical research, I firstly interessed myself in what a game could be. It is largely e...
Dans un contexte marqué par une rupture entre la culture numérique des jeunes et la culture universi...
International audiencePlaying is one of the most important activities of children. It constitutes a ...
This research is part of an interdisciplinary reflection on the game design of didactic video games ...
This case uses a worked or “working example” model (Gee, 2010), documenting the implementation of a ...
Today, at a time of digital revolution and pedagogical innovation, new technologies have emerged to ...
The subject matter of this dissertation is to know if the game facilitates mathematics’ school-bases...
The game is a very wide-spread educational tool in cycle 1 to the elementary school, however its use...
International audienceThe development of pedagogies that can provide alternatives to traditional app...
International audienceThis paper is based on a work carried out for the Tamagocours project, a game ...
L’objectif de la thèse est d’étudier l’usage du jeu dans l’enseignement des mathématiques à l’école ...
[EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover...