National audienceInformed and rational consumers, experts in marketing, teenagers represents a particular target which brings announcers to review their communication strategies. Among the favorite methods to communicate with them, product placement has an important position. The aim of this research is to understand the opportunities offered by videogame as product placement medium to communicate toward teenagers, taking experience consumption as frame of analysis. Finally, it reveals that videogames are a part of young culture, and can be used by announcers to feed a strong and lasting emotional link with thi target to increase their sympathy and arouse preferences toward their brands.Consommateurs avertis et réfléchis, experts e...
D’après la direction de la Recherche, des Études, de l'Évaluation et des Statistiques, les adolescen...
74 % of children play extensively with videogames. Among them half plug their console onthe TV recei...
This article presents the results, for France, of a European survey on children's and adolescents' c...
National audienceInformed and rational consumers, experts in marketing, teenagers represents a par...
Relatively new alternative communication technique, brand placement in video games is still sufferin...
International audienceThis study focuses on the impact of product placement on a video sharing platf...
National audienceThe purpose of this researchis to know better the way the teenagers influence the p...
International audienceCommunication strategies have to be revised to lake into account the consumer ...
Afin d’optimiser les campagnes publicitaires à l’intention des adolescents, les managers doivent dé...
Tous les jours, les enfants et les adolescents sont exposés à de multiples contenus publicitaires, q...
In this article we analyse the impact of video games on children and teenagers. In particular we loo...
À l’heure où l’on s’informe dans le cadre de sociabilités quotidiennes via les réseaux sociaux et où...
Phase transitoire du cycle de vie, l’adolescence se caractérise par une période de construction de ...
International audienceL'adolescent est le parent pauvre de la littérature scientifique en marketing....
International audienceVideo games are part of our society's major entertainments. This is now a glob...
D’après la direction de la Recherche, des Études, de l'Évaluation et des Statistiques, les adolescen...
74 % of children play extensively with videogames. Among them half plug their console onthe TV recei...
This article presents the results, for France, of a European survey on children's and adolescents' c...
National audienceInformed and rational consumers, experts in marketing, teenagers represents a par...
Relatively new alternative communication technique, brand placement in video games is still sufferin...
International audienceThis study focuses on the impact of product placement on a video sharing platf...
National audienceThe purpose of this researchis to know better the way the teenagers influence the p...
International audienceCommunication strategies have to be revised to lake into account the consumer ...
Afin d’optimiser les campagnes publicitaires à l’intention des adolescents, les managers doivent dé...
Tous les jours, les enfants et les adolescents sont exposés à de multiples contenus publicitaires, q...
In this article we analyse the impact of video games on children and teenagers. In particular we loo...
À l’heure où l’on s’informe dans le cadre de sociabilités quotidiennes via les réseaux sociaux et où...
Phase transitoire du cycle de vie, l’adolescence se caractérise par une période de construction de ...
International audienceL'adolescent est le parent pauvre de la littérature scientifique en marketing....
International audienceVideo games are part of our society's major entertainments. This is now a glob...
D’après la direction de la Recherche, des Études, de l'Évaluation et des Statistiques, les adolescen...
74 % of children play extensively with videogames. Among them half plug their console onthe TV recei...
This article presents the results, for France, of a European survey on children's and adolescents' c...