We present the newly developed code, GAMER (GPU-accelerated Adaptive MEsh Refinement code), which has adopted a novel approach to improve the performance of adaptive mesh refinement (AMR) astrophysical simulations by a large factor with the use of the graphic processing units (GPU). The AMR implementation is based on constructing a hierarchy of grid patches with an octree data structure. A hybrid CPU/GPU model is adopted, in which the time-consuming PDE solvers are implemented into GPUs and the complicated AMR data structure is manipulated by CPUs. The code is fully parallelized using either the rectangular domain decomposition or the Hilbert space-filling curve method. Several performance optimization strategies have been implemented in or...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
We present a description of the adaptive mesh refinement (AMR) implementation of the PLUTO code for ...
We describe the performance of the block-structured Adaptive Mesh Refinement (AMR) code Raptor on th...
We present the newly developed code, GPU-accelerated Adaptive-MEsh-Refinement code (GAMER), which ad...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
We have carried out numerical simulations of strongly gravitating systems based on the Einstein equa...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
Block-structured adaptive mesh refinement (AMR) is a technique that can be used when solving partial...
As an entry for the 2001 Gordon Bell Award in the "special" category, we describe our 3-d, hybrid, a...
Block-structured adaptive mesh refinement is a technique that can be used when solving partial diffe...
We present HORIZON, a new graphics processing unit (GPU)-accelerated code to solve the equations of ...
This paper describes the open-source code Enzo, which uses block-structured adaptive mesh refine-men...
Astronomers have come to rely on the increasing performance of computers to reduce, analyze, simulat...
Graphics Processing Units (GPUs) are quickly becoming viable alternatives for certain simulations cu...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
We present a description of the adaptive mesh refinement (AMR) implementation of the PLUTO code for ...
We describe the performance of the block-structured Adaptive Mesh Refinement (AMR) code Raptor on th...
We present the newly developed code, GPU-accelerated Adaptive-MEsh-Refinement code (GAMER), which ad...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
We have carried out numerical simulations of strongly gravitating systems based on the Einstein equa...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
Block-structured adaptive mesh refinement (AMR) is a technique that can be used when solving partial...
As an entry for the 2001 Gordon Bell Award in the "special" category, we describe our 3-d, hybrid, a...
Block-structured adaptive mesh refinement is a technique that can be used when solving partial diffe...
We present HORIZON, a new graphics processing unit (GPU)-accelerated code to solve the equations of ...
This paper describes the open-source code Enzo, which uses block-structured adaptive mesh refine-men...
Astronomers have come to rely on the increasing performance of computers to reduce, analyze, simulat...
Graphics Processing Units (GPUs) are quickly becoming viable alternatives for certain simulations cu...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
We present a description of the adaptive mesh refinement (AMR) implementation of the PLUTO code for ...
We describe the performance of the block-structured Adaptive Mesh Refinement (AMR) code Raptor on th...