Object perception is necessary to our understanding of the visual world, yet its neural mechanism remains poorly understood. The goal of this dissertation is to shed light on this mechanism. Current computational models of object perception suggest that regions on opposite sides of a shared border compete, with the winner perceived as the shaped object and the loser as its locally shapeless background (or ground). Recent behavioral work indicates that the result of this competition is suppression of the ground at the level of object shape--a finding not predicted by models. Here, I present three studies that extend this previous research on ground suppression as a mechanism by which object perception is accomplished. I first show that the a...
ABSTRACT—The question of whether or not figure-ground segmentation can occur without attention is un...
This article develops the FACADE theory of 3-D vision and figure-ground separation to explain data c...
Notions of figure-ground, inside-outside are difficult to define in a computational sense, yet see...
Multiple objects compete for representation in visual cortex. Competition may also underlie the perc...
Theories of figure–ground perception entail inhibitory competition between either low-level units (e...
Figure-ground segregation occurs when one of two regions sharing a border is perceived as a shaped e...
The visual system receives a series of fluctuating light patterns on the retina, yet visual percepti...
Figure-ground perception can be modeled as a competitive process with mutual inhibition between shap...
SummaryAn essential part of visual perception is the grouping of local elements (such as edges and l...
A fundamental aspect of object detection is assigning a border to one (figure) side but not the othe...
Abstract-The assumption that figure-ground segmentation ml/st precede object or shape recognition ha...
Perception of three-dimensional (3D) shape is influenced by visual context, as illustrated in contex...
Object knowledge can exert on important influence on even the earliest stages of visual processing. ...
Recent theories of visual perception propose that feedforward cortical processing enables rapid and ...
Observers viewed upright and inverted versions of figure-ground stimuli, in which Gestalt variables ...
ABSTRACT—The question of whether or not figure-ground segmentation can occur without attention is un...
This article develops the FACADE theory of 3-D vision and figure-ground separation to explain data c...
Notions of figure-ground, inside-outside are difficult to define in a computational sense, yet see...
Multiple objects compete for representation in visual cortex. Competition may also underlie the perc...
Theories of figure–ground perception entail inhibitory competition between either low-level units (e...
Figure-ground segregation occurs when one of two regions sharing a border is perceived as a shaped e...
The visual system receives a series of fluctuating light patterns on the retina, yet visual percepti...
Figure-ground perception can be modeled as a competitive process with mutual inhibition between shap...
SummaryAn essential part of visual perception is the grouping of local elements (such as edges and l...
A fundamental aspect of object detection is assigning a border to one (figure) side but not the othe...
Abstract-The assumption that figure-ground segmentation ml/st precede object or shape recognition ha...
Perception of three-dimensional (3D) shape is influenced by visual context, as illustrated in contex...
Object knowledge can exert on important influence on even the earliest stages of visual processing. ...
Recent theories of visual perception propose that feedforward cortical processing enables rapid and ...
Observers viewed upright and inverted versions of figure-ground stimuli, in which Gestalt variables ...
ABSTRACT—The question of whether or not figure-ground segmentation can occur without attention is un...
This article develops the FACADE theory of 3-D vision and figure-ground separation to explain data c...
Notions of figure-ground, inside-outside are difficult to define in a computational sense, yet see...