International audienceIn every virtual reality application, there are actions to perform, often in a logical order. This logical ordering can be a predefined sequence of actions, enriched with the representation of different possibilities, which we refer to as a scenario. Authoring such a scenario for virtual reality is still a difficult task, as it needs both the expertise from the domain expert and the developer. We propose to let the domain expert create in virtual reality the scenario by herself without coding, through the paradigm of creating by doing. The domain expert can run an application, record the sequence of actions as a scenario, and then reuse this scenario for other purposes, such as an automatic replay of the scenario by a ...
This work addresses the issues of the specification of the scenario in virtual environment for train...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
One of the main barriers to create and use compelling scenarios in virtual reality is the complexity...
International audienceIn every virtual reality application, there are actions to perform, often in a...
International audienceIn many domains, it is common to have procedures, with a given sequence of act...
International audienceWhen defining virtual reality applications with complex procedures, such as me...
AI Planning has been widely used for narrative generation and the control of virtual actors in inter...
Encoding knowledge and authoring content in virtual reality systems typically requires trained speci...
Abstract: Serious games allow for adaptive and personalised forms of training; the nature and timing...
Authoring is a bottleneck in the widespread uptake of technology for training and education as the t...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
International audienceIn this paper, we describe a system used in the context of virtual training on...
Behavioural animation techniques provide autonomous characters with the ability to react credibly in...
International audienceCurrently, the scenario of a virtual reality application depends greatly of th...
An operator in a virtual environment generally has a purposeful motivation in undertaking activity. ...
This work addresses the issues of the specification of the scenario in virtual environment for train...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
One of the main barriers to create and use compelling scenarios in virtual reality is the complexity...
International audienceIn every virtual reality application, there are actions to perform, often in a...
International audienceIn many domains, it is common to have procedures, with a given sequence of act...
International audienceWhen defining virtual reality applications with complex procedures, such as me...
AI Planning has been widely used for narrative generation and the control of virtual actors in inter...
Encoding knowledge and authoring content in virtual reality systems typically requires trained speci...
Abstract: Serious games allow for adaptive and personalised forms of training; the nature and timing...
Authoring is a bottleneck in the widespread uptake of technology for training and education as the t...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
International audienceIn this paper, we describe a system used in the context of virtual training on...
Behavioural animation techniques provide autonomous characters with the ability to react credibly in...
International audienceCurrently, the scenario of a virtual reality application depends greatly of th...
An operator in a virtual environment generally has a purposeful motivation in undertaking activity. ...
This work addresses the issues of the specification of the scenario in virtual environment for train...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
One of the main barriers to create and use compelling scenarios in virtual reality is the complexity...