Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of using points as only explicit surface representation. It presents two contributions in point-based processing.The first contribution is a new raw and massive point cloud screen-space rendering algorithm. This new method can be applied to a wide variety of data from small objects to complex scenes. A sequence of screen-space pyramidal operators is used to reconstruct in real-time a surface and estimate its normals, which are later used to perform deferred shading. In addition, the use of pyramidal operators allows to achieve framerate one order of magnitude higher than state of the art methods.The second proposed contribution is a new immersed bou...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Le nuage de points 3D est la donnée obtenue par la majorité des méthodes de numérisation surfacique ...
International audienceComputational fluid dynamics (CFD) in many cases requires designing 3D models ...
Point clouds are mathématical objects that allows to describe discretely multivariable functions. Th...
Les nuages de points sont des objets mathématiques permettant de décrire de manière discrète des fon...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
Les nuages de points sont des objets mathématiques permettant de décrire de manière discrète des fon...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Most surface 3D scanning techniques produce 3D point clouds. This thesis tackles the problem of usin...
Le nuage de points 3D est la donnée obtenue par la majorité des méthodes de numérisation surfacique ...
International audienceComputational fluid dynamics (CFD) in many cases requires designing 3D models ...
Point clouds are mathématical objects that allows to describe discretely multivariable functions. Th...
Les nuages de points sont des objets mathématiques permettant de décrire de manière discrète des fon...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
Les nuages de points sont des objets mathématiques permettant de décrire de manière discrète des fon...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...
In this article we propose an algorithm for fast reconstruction of 3D surfaces starting from large s...