This paper surveys current notions of social and cultural presence as they may help the evaluation of cultural heritage projects. We argue that cultural heritage requires specialized evaluation, as key issues both connect and separate the aims of presence researchers and cultural heritage experts. To support this argument, three case studies of virtual heritage evaluations are summarized, and recommendations made as to how experimental design and evaluation may be improved for future projects
This paper discusses seminal contributions by and current open challenges for CSCW in the study of c...
In recent years, virtual reality (VR) has been reaching its maturity level for practical application...
Since the late 1990s the potential of the digital world for generating new ways of engaging with her...
This paper surveys current notions of social and cultural presence as they may help the evaluation o...
This paper surveys current notions of social and cultural presence as they may help the evaluation o...
This paper is a survey of evaluation mechanisms that may be specifically suitable for virtual herita...
Summarization: This paper presents the preliminary results of a research project aimed at exploring ...
Over the years, we have undertaken research projects in the field of cultural heritage perception, t...
How can we transmit the values and interpretations of cultural heritage (using virtual reality) in w...
Purpose of the paper: Starting from an overview of current trends, the aim of the present study is t...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
Applying virtual reality and virtual-world technology to historical knowledge and to cultural herita...
Research on heritage experiences approaches the subject from many fields of study, including visitor...
This paper argues (i) that understanding of a place (especially in heritage environments) requires a...
The importance of user-centered design and evaluation of virtual reality application (VR) cannot be ...
This paper discusses seminal contributions by and current open challenges for CSCW in the study of c...
In recent years, virtual reality (VR) has been reaching its maturity level for practical application...
Since the late 1990s the potential of the digital world for generating new ways of engaging with her...
This paper surveys current notions of social and cultural presence as they may help the evaluation o...
This paper surveys current notions of social and cultural presence as they may help the evaluation o...
This paper is a survey of evaluation mechanisms that may be specifically suitable for virtual herita...
Summarization: This paper presents the preliminary results of a research project aimed at exploring ...
Over the years, we have undertaken research projects in the field of cultural heritage perception, t...
How can we transmit the values and interpretations of cultural heritage (using virtual reality) in w...
Purpose of the paper: Starting from an overview of current trends, the aim of the present study is t...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
Applying virtual reality and virtual-world technology to historical knowledge and to cultural herita...
Research on heritage experiences approaches the subject from many fields of study, including visitor...
This paper argues (i) that understanding of a place (especially in heritage environments) requires a...
The importance of user-centered design and evaluation of virtual reality application (VR) cannot be ...
This paper discusses seminal contributions by and current open challenges for CSCW in the study of c...
In recent years, virtual reality (VR) has been reaching its maturity level for practical application...
Since the late 1990s the potential of the digital world for generating new ways of engaging with her...