The aim of this Masters thesis is to examine librarians attitudes and values when it comes to the question if a new media, video games, should be introduced at the library or not. Video games are here seen as media primarily for youths. In our study we also wanted to study the discussions of quality and purchase, when computer games were introduced at the library. In order to answer our questions we conducted nine interviews with librarians working with children and youths, in eight libraries. By analysing their statements, using Maj Klassons theory where she defines the librarians role in three different strategies, we could demonstrate how the librarians reason when it comes to video and computer games, youths, quality and purchase. The ...
This bachelor´s thesis analyzes the debate in a number of Swedish media regarding the introduction o...
The aim of this thesis is to study how the recent introduction of video games in Swedish public libr...
The aim of this Masters thesis is to examine librarians opinions about media. Four questions ar...
The aim of this Masters thesis is to examine librarians attitudes and values when it comes to the q...
This Masters thesis concerns computer games in Swedish public libraries. We have investig...
The aim of this study has been to fill a gap of knowledge when it comes to understanding librarians ...
This study examines the cultural place and status of video and computer games in the Swedish public ...
The aim of this thesis is to study the views of public librarians on the subject of controversial vi...
The aim with this thesis is to fill a knowledge gap regarding how young adults (20-25 year old) view...
This essay aims to investigate how Swedish Public Libraries market their activities in video games f...
The purpose of this Master`s thesis is to examine if the pur-chase of media in public libraries refl...
The purpose of this bachelor thesis is to study the collection development of video game collections...
The purpose of this thesis is to attain a deepened understanding concerning views on videogames at f...
The aim of this bachelor thesis is to investigate the lending of video games at the public libraries...
The purpose of this thesis is to examine how acquisition of film for children and young adults in pu...
This bachelor´s thesis analyzes the debate in a number of Swedish media regarding the introduction o...
The aim of this thesis is to study how the recent introduction of video games in Swedish public libr...
The aim of this Masters thesis is to examine librarians opinions about media. Four questions ar...
The aim of this Masters thesis is to examine librarians attitudes and values when it comes to the q...
This Masters thesis concerns computer games in Swedish public libraries. We have investig...
The aim of this study has been to fill a gap of knowledge when it comes to understanding librarians ...
This study examines the cultural place and status of video and computer games in the Swedish public ...
The aim of this thesis is to study the views of public librarians on the subject of controversial vi...
The aim with this thesis is to fill a knowledge gap regarding how young adults (20-25 year old) view...
This essay aims to investigate how Swedish Public Libraries market their activities in video games f...
The purpose of this Master`s thesis is to examine if the pur-chase of media in public libraries refl...
The purpose of this bachelor thesis is to study the collection development of video game collections...
The purpose of this thesis is to attain a deepened understanding concerning views on videogames at f...
The aim of this bachelor thesis is to investigate the lending of video games at the public libraries...
The purpose of this thesis is to examine how acquisition of film for children and young adults in pu...
This bachelor´s thesis analyzes the debate in a number of Swedish media regarding the introduction o...
The aim of this thesis is to study how the recent introduction of video games in Swedish public libr...
The aim of this Masters thesis is to examine librarians opinions about media. Four questions ar...